AW: [Qgis-developer] AW: [Qgis-user] course and plugins

Hugentobler Marco marco.hugentobler at karto.baug.ethz.ch
Sat Oct 18 02:16:44 PDT 2008


And of course we should wait with this until the API cleanups in trunk are finished. Plugins will need some changes to work with QGIS 1.0 API.

Marco 

-----Ursprüngliche Nachricht-----
Von: qgis-developer-bounces at lists.osgeo.org im Auftrag von Hugentobler  Marco
Gesendet: Sa 18.10.2008 10:59
An: qgis-user; qgis-developer at lists.osgeo.org
Betreff: [Qgis-developer] AW: [Qgis-user] course and plugins
 
Hi all,

I'm also in favour of adding more python plugins to the repository (e.g. fTools and geoprocessing). Requirement is that a plugin is of general interest and that the author agrees to maintain the plugin.

Regards,
Marco 


-----Ursprüngliche Nachricht-----
Von: qgis-user-bounces at lists.osgeo.org im Auftrag von Micha Silver
Gesendet: Sa 18.10.2008 10:21
An: qgis-user
Betreff: Re: [Qgis-user] course and plugins
 
Paolo Cavallini wrote:

> Hi all.
> Just finished an interesting course for an Italian environment agency.
> Most of the stuff worked very well. Every time QGIS is visibly more
> stable and more powerful.
> Special highlights:
> - the search tab fo GRASS modules: this saved a lot of time, workflow
> was much more pleasant and fast - thanks Tim!
> - plugin modules: this caused a lot of people lowering their mandibles
> for the power they give and for their ease of use; we spotted several
> bugs, wrote to Carson, and most are already solved. I strongly suggest
> to include them (at least fTools and Table Manager) in the SVN, and
> install them as default: in my opinion we cannot afford missing them.
>   
+1.
In the few seminars I've done, my lesson #1 is "Adding Basic Plugins". 
With the new plugin installer, beginners have to scroll thru the long - 
and ever growing- list of plugins (which, of course is a good thing!) to 
find and add one or two additional basic tools. I'd just as soon have 
fTools available by default, like Delimited Text, SPIT, etc.
-- 
Micha

> In the meantime, we found several bugs; I'll fill up the trac soon.
> All the best, and lots of thanks to all devs!
> pc
>   

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