[Qgis-user] [QGIS-Developer] CAD and QGIS - Working with archaeological sites

C Hamilton adenaculture at gmail.com
Thu Aug 9 18:11:02 PDT 2018


Thanks!!! That is a good idea to use the layout panel.

The advanced digitizing panel was the piece that I was missing. Yes the
tools in QGIS 3 are much better.

On Thu, Aug 9, 2018 at 7:49 PM, Nyall Dawson <nyall.dawson at gmail.com> wrote:

> On Fri, 10 Aug 2018 at 08:01, Alexandre Neto <senhor.neto at gmail.com>
> wrote:
> >
> > Hi,
> >
> > On Thu, Aug 9, 2018, 22:27 C Hamilton <adenaculture at gmail.com> wrote:
> >>
> >>
> >> Also is there a way a non georegistered image be imported, make it
> somewhat transparent, and then interactively drag and resize it on the map
> somewhat like Google Earth? When you don't really have anything to
> reference the image to you can't use georeferencer.
> >
> >
> > I guess you could do that on layout mode. Adding an imagem, set some
> transparency and then try to fit it somewhere.
> >
> > Once it's on the right spot. Save the layout as image storing a world
> file. Then you can add it back, and use georeferencer on the original image.
>
> Actually if you save the world file you shouldn't need to use
> georeferencer - it should be placed in the correct place immediately
> after loading in QGIS.
>
> > I am not a CAD guy, so I would trace it using QGIS.
>
> Just to add to this - the digitizing tools in QGIS are very powerful
> now (especially with the new shape digitizing toolbar in 3.0, and the
> Advanced Digitizing dock. I'd go with that approach as doing it in the
> GIS means that it's inherently spatial data - vs doing it in CAD,
> which means you've gotta manage the spatial reference manually.
>
> Nyall
>
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