[Qgis-user] Fix Geometries
GILLEN Finbar
finbar.gillen at axa.ie
Wed May 22 03:40:29 PDT 2019
Thanks for all the responses on this... I am going to try the Check Validity plugin ('QGIS' method) as a starter within QGIS 3.2. I am using a fairly detailed flood polygon so accuracy is key. I will let you know how I get on.
Thanks again,
Finbar
-----Original Message-----
From: Qgis-user <qgis-user-bounces at lists.osgeo.org> On Behalf Of Nicolas Cadieux
Sent: 21 May 2019 23:02
To: qgis-user at lists.osgeo.org
Subject: Re: [Qgis-user] Fix Geometries
Hi,
The Geometry Checker plugin will add a the 'Check Geometries' option in the vector menu. It is very unstable with the current version of QGIS. If you get it to run, it should solve most problems. I get it to run when I only select one test at a time.
The most predictable tool is the vector/geometry tools/Check validity using the 'QGIS' Method (not GEOS). That should fix your file. There is a 'remove duplicate vertices' and 'delete duplicate geometries' in processing. Your problem could also be caused by a module not working with multipart objects. Go to vector/Geometry tools/Multiparts to singleparts.
If your lines don't touch, try the 'snap Geometries to layer ' in processing.
Nicolas
On 2019-05-21 2:54 a.m., Mithoefer wrote:
> Hi Finnbar,
>
> What plugin are you talking about and what QGIS version do you use?
> You have a number of tools to check geometries. Try "Topology checker"
> or "Geometry checker" to see where the problems are (invalid
> geometries). Geometry checker is also able to fix some issues. Maybe
> thats the one you use.
>
> Anotehr option is GRASS GIS. Have you ever worked wit GRASS GIS? You
> can create a GRASS database and import your polygons. GRASS GIS uses a
> topolgical data model and is quite powerful in establishing a desent
> data model with snapping options and clean functions. You can also try
> GRASS tools from the processing framework like build polygons or clean.
>
> Regards
> Klaus
>
> Am 20.05.19 um 11:31 schrieb GILLEN Finbar:
>> Hi All,
>>
>> I have a few polygon layers where anytime I go to use them I have to
>> use the fix geometries plugin so that invalid geometries are fixed.
>>
>> When I save the output from the fixed geometries plugin and add it in
>> a new project the same issues appears where I can’t use it accurately
>> to do a Select or Join by Location because some of the geometries are
>> still seen as invalid even though they have been ‘fixed’.
>>
>> Is there anyway solution to this or do I have to keep using the fix
>> geometries plugin anytime I use the polygons for analysis?
>>
>> Regards
>>
>> Finbar
>>
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