Great Alex, I would be interested in testing/reproducing it. I've tried a lot in the past, then I switched to Linux and I got off the track. Now I'm back on Windows (mostly) and would be interested into recap the steps to build qgis+grass indipendently by osgeo4w.<br>
What about QGis? Are you making MSVC builds? Are you using the prebuilt stuff (Qt, Python, etc) from OSGeo4w? Ok, enough questions :)<br><br>bye,<br>giovanni<br><br><div class="gmail_quote">2009/11/19 Alex Mandel <span dir="ltr"><<a href="mailto:tech_dev@wildintellect.com">tech_dev@wildintellect.com</a>></span><br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Agustin Lobo wrote:<br>
> Is the forthcoming qgis 1.4.0 windows standalone<br>
> version going to lack grass support as the current 1.3.0 version?<br>
><br>
> Thanks<br>
><br>
> Agus<br>
<br>
That might depend on whether I can get the MSYS/MinGW build I started<br>
working on during the hackfest to work out well. My goal is to get that<br>
working by the time we start packing 1.4. Steve Mizuno sent me some<br>
instructions on how he's doing it and your welcome to join in or little<br>
group to help work out a repeatable process.<br>
<br>
Thanks,<br>
Alex<br>
<br>
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</blockquote></div><br>