<div dir="ltr"><div class="gmail_default" style="font-family:monospace"><img src="cid:ii_lixhddax0" alt="Screenshot from 2023-06-15 01-08-54.png" width="562" height="158"><br>Left is from the ubuntu-nightly repo. right is 3.22.16 Białowieża. Two 3840x2160 monitors</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Mon, May 29, 2023 at 12:01 AM Nyall Dawson via QGIS-User <<a href="mailto:qgis-user@lists.osgeo.org">qgis-user@lists.osgeo.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hi lists,<br>
<br>
For the upcoming QGIS 3.32 release a change has been made in how QGIS<br>
handles high dpi (and retina) displays. This should ultimately make<br>
QGIS behave MUCH better on these displays, but there's likely some<br>
short-term fallout and regressions caused by the change.<br>
<br>
If you've access to a high-dpi display, please test out the nightly<br>
releases and file bug reports on github for any regressions you spot<br>
-- in particular we are looking for widgets and places where the QGIS<br>
interface is now looking pixelated or where the scale / sizes of<br>
objects are incorrect.<br>
<br>
(Currently there's known regressions for the icons shown in the layer<br>
tree panel, and for pixelated icons in the style manager dialog.)<br>
<br>
Thanks in advance!<br>
Nyall<br>
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