[Tilecache] TMS Server
Paul Spencer
pagameba at gmail.com
Fri Sep 18 07:53:26 EDT 2009
Bruce,
the caching part is generally perceived to be a good thing for
performance and cost reasons. If you generate tiles from source
images on every request, your server is going to have to do a lot of
redundant processing on every request. A server may seem to handle
things okay in a testing environment with minimal users, but once you
get several real simultaneous users your server will slow to a crawl
trying to build all the tiles. Processing power is more expensive
than storage (1TB disks run < $100 now and 1TB can hold a lot of tiles).
There are scripts included with TileCache that can (I believe) be set
up to periodically trim the cache to a specific size on disk, removing
tiles that are less frequently accessed.
Cheers
Paul
On 2009-09-18, at 7:28 AM, Bruce Foster wrote:
> List
>
> I'm trying to find if there are any TMS server in the market now.
>
> I know TileCache can act as TMS but it uses WMS source and caches all
> the tiles and then serves them. What I need is a server that can serve
> TILES directly from images in real time.
>
> GeoWebCache is also similar to TileCache I believe.
>
> Only issue is, if we make Tile Cache and then serve, the overhead on
> the harddisk space is high. Just wonder if this is a good idea.
>
>
> Bruce
> _______________________________________________
> Tilecache mailing list
> Tilecache at openlayers.org
> http://openlayers.org/mailman/listinfo/tilecache
More information about the Tilecache
mailing list