Mapscript image object creation.

Dave Fuhry dfuhry at GMAIL.COM
Thu Dec 15 00:41:59 EST 2005


Abe,

   Turn on php's output buffering, write to the buffer, assign the
buffer's contents to a variable, then clean (empty; not flush) the
buffer:

ob_start();
header('Content-type: image/png');
$image->saveImage('');
$image_data = ob_get_contents();
ob_end_clean();

   More examples of this on
http://www.php.net/manual/en/function.ob-get-contents.php and the
related functions' pages.

-Dave Fuhry

On 12/14/05, Abe Gillespie <abe.gillespie at gmail.com> wrote:
> That's a very nifty trick that I wasn't familiar with.  Now for
> another wish.  Can you convert a MapServer image object to a PHP image
> object in memory?  I've always assumed you couldn't and would first
> save the image to disk and then load the file in PHP.  It'd be more
> desirable to skip the disk writing part.
>
> Thanks.
> -Abe
>
> On 12/14/05, Mark Wright <sparkymeister at gmail.com> wrote:
> > In the map img tag set the src attribute to a php file with a
> > querystring stating everything needed to get the correct map and
> > settings. When it's time to save the generated image do the following:
> >
> > header('Content-type: image/png');
> > $image->saveImage('');
> >
> > This will send the image to the browser instead of saving it to disk
> > and set the proper mime type so that the browser knows it is receiving
> > image data. If you are generating an image in a format other than png
> > simply change the content-type to match.
> >
> >
> > Mark
> >
> > On 12/14/05, Paul Moen <pmoen at state.nd.us> wrote:
> > > Does anyone know how to take an ImageObj in Mapscript and send the output to a variable in PHP
> > > rather than to standard out or a disk file?
> > >
> > > I am looking for something like $imageVar = $imgOb->saveImage('');
> > >
> >
> >
> > --
> > Have fun or die trying - but try not to actually die.
> > http://www.AboveCalifornia.com
> > Got Mac OS X? Get the AboveCalifornia Sherlock Channel:
> > sherlock://www.AboveCalifornia.com/sherlock/SherlockChannel.xml?action=add
> >
>



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