[pgrouting-dev] likelihoods

Jay Mahadeokar jai.mahadeokar at gmail.com
Wed Jun 29 06:25:02 EDT 2011


Hi Cathal,

I think if you build your graph with edge costs = 1/actual_cost, the output
path will be as required.
You can then call the dijkstra algorithm as required.

Does this solve your problem?

On Wed, Jun 29, 2011 at 3:23 PM, cathal coffey <coffey.cathal at gmail.com>wrote:

> Hey Guys,
>
> I have a pgrouting question.
>
> Dijkstra returns the shortest path i.e. it chooses a path which minimizes
> the edge costs.
> Is there an algorithm that chooses a path which maximizes the edge cost? I
> have my edge costs stored as likelihoods (so the higher the better).
>
> Cathal
>
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>
>


-- 
Regards,
-Jay Mahadeokar
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