[postgis-devel] Win32 Adventures

Paragon Corporation lr at pcorp.us
Sat Feb 25 19:07:20 PST 2012


Paul,

Good news.  I think this is a new failure and nothing to do with your
compilation skills :)

I tested this query on my alpha6 windows build and it works.  However
flipping my binaries to alpha7 svn, it crashes.

So this sounds like something introduced with Bborie's latest cleanup
changes and may be related to my failures noted in

http://trac.osgeo.org/postgis/ticket/1617
 

> -----Original Message-----
> From: postgis-devel-bounces at postgis.refractions.net 
> [mailto:postgis-devel-bounces at postgis.refractions.net] On 
> Behalf Of Paul Ramsey
> Sent: Saturday, February 25, 2012 7:29 PM
> To: PostGIS Development Discussion
> Subject: Re: [postgis-devel] Win32 Adventures
> 
> Bad news update, GDAL per se does not fail, but the GDAL PNG 
> does, this is the crasher...
> 
> SELECT CASE WHEN
> length(ST_AsGDALRaster(ST_AddBand(ST_MakeEmptyRaster(200, 
> 200, 10, 10, 2, 2, 0, 0), 1, '8BSI',123, NULL),'PNG')) > 0 
> THEN 1 ELSE 0 END;
> 
> Next thing for me to check is if the problem is a clash between the
> GTK+ png lib and the one bundled w/ gdal. Unfortunately the stack
> trace is useless...
> 
> (gdb) bt
> #0  0x7855ae7a in memcpy ()
>    from 
> C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.
30729.6161
> _x-ww_31a54e43\msvcr90.dll
> #1  0x038ab768 in 
> gdal!?IReadBlock at MEMRasterBand@@UAE?AW4CPLErr@@HHPAX at Z ()
>    from c:\pgsql\bin\gdal.dll
> Backtrace stopped: Not enough registers or memory available 
> to unwind further
> (gdb) quit
> 
> 
> 
> On Sat, Feb 25, 2012 at 3:04 PM, Paul Ramsey 
> <pramsey at cleverelephant.ca> wrote:
> > Good news and bad news update.
> > Good news: I have removed the final regression from the postgis 
> > module, it fully builds and regresses cleanly.
> > Bad news: the raster module crashes in rt_asgdalraster, 
> which doesn't 
> > speak well to my handling of the build/link of GDAL. Will 
> have to try 
> > some other approaches.
> >
> > P.
> >
> > On Sat, Feb 25, 2012 at 1:36 PM, Paul Ramsey 
> <pramsey at cleverelephant.ca> wrote:
> >> Hey all, here's a little summary of my Adventures in Windows.
> >>
> >> I decided to try and re-work the build process using the new 
> >> mingw-get-inst package and the mingw-get utility. This 
> allowed me to 
> >> get the "latest and greatest" packages with a minimum of fussing.  
> >> All the build packages came down with these commands:
> >>
> >> mingw-get install msys-bison msys-flex mingw-get install 
> msys-unzip 
> >> msys-zip mingw-get install msys-autoconf mingw-get install 
> >> msys-automake mingw-get install msys-libtool mingw-get install 
> >> msys-wget mingw-get install mingw32-gettext mingw-get install 
> >> mingw32-libiconv mingw-get install mingw32-zlib mingw32-libz 
> >> mingw-get install mingw-utils
> >>
> >> SVN is curiously not part of mingw-get, I guess it has too many 
> >> dependencies, so I used the commandline build from sliksvn.
> >>
> >> In the end though, the only things I built with mingw were 
> >> PostgreSQL, CUnit, and JSON-C.
> >>
> >> GDAL, GEOS, and Proj4 I built with Visual Studio Express 2008.
> >>
> >> GTK+ and LibXML2 I downloaded prebuilt binaries.
> >>
> >> I ended up assembling everything in a big /c/pgsql directory, and 
> >> then having to hand-craft config scripts for geos-config, 
> xml2-config 
> >> and gdal-config, since the MSVC builds don't create those, but the 
> >> PostGIS build requires them.
> >>
> >> Net result, I have a PostGIS that builds and regresses the postgis 
> >> component with the exception of *one* test (ticket #11, which I am 
> >> pretty sure traces back to the -ffloat-store flag that is usually 
> >> applied to one component of GEOS, but I betcha is not 
> applied in the 
> >> MSVC CMake build). You'll have seen a few commits I had to 
> do to get 
> >> run_test working and a fix to the loader. I still have a 
> small custom 
> >> hack in my regress/Makefile.in because 'pwd -W' doesn't work on my 
> >> mingw the way folks seem to thing it should.
> >>
> >> I feel like my big bundle of binaries could be useful for getting 
> >> folks up and running with working development 
> environments, and might 
> >> create a set of instructions based around downloading an 
> SDK package.
> >>
> >> Anyhow, wanted to share the good news...
> >>
> >> P.
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