[Qgis-developer] What about OpenGL renderding ?

G. Allegri giohappy at gmail.com
Thu Oct 24 02:48:51 PDT 2013


>
> We would probably begin with porting QGIS to QT5, as OpenGL support has
> been
> added to QT5 and improved in 5.1.
> See for example :
> http://qt-project.org/doc/qt-5.0/qtopengl/2dpainting.html
>
> Otherwise, reimplementing an pure OpenGL rendering engine seems a big
> effort.
> And we still would want to have a classic renderer for non-accelerated
> hardware.
>
> One really interesting thing is that it would open the door for viewing 3D
> objects in QGIS. As for now to be able to see PostGIS 3D objects we had to
> develop our own external 3D viewer (horao). For that to happen we would
> need
> real 3D geometry support in QGIS too.
>

Both the future steps look really promising! QT5 and 3D geometries. There
are more and more people longing for it.
Vincent, is there already a roadmap, any plan and, first of all, sponsors?


>
> > I have seen the funding for having a multi-threaded rendering, this is
> why
> > this idea came in mind. In twitter, Pirmin told me Marco made some
> advanced
> > test. What were the conclusions ?
>
> Interested in preliminary results as well.
>

me too

giovanni
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