[Qgis-developer] Extending timeline for 3.0?

Neumann, Andreas a.neumann at carto.net
Tue Oct 25 23:10:20 PDT 2016


Hi, 

It would be fine for me to have a double dev cycle for 3.0. Devs should
have enough time to make proper decisions and work on the API. And
python devs probably also need more time to get their most important
plugins in shape for the new API, qt5 and Python 3. 

Perhaps it would be good to also have more than one month for testing
and bug fixing - extending this to two months. We could simply shift the
one month bug fixing/testing of the first cycle towards the end of the
second cycle. 

So this modified proposal would mean: 

Feature freeze at the end of May, release at the end of July. Right? 

Fine with me, if we still care about the 2.x branch where necessary -
preferably investing more in 2.18x than in 2.14x (my personal opinion). 

Andreas 

On 2016-10-26 07:53, Nyall Dawson wrote:

> Hi all,
> 
> I'd like to start the discussion around this early so that we can plan
> ahead and not have to make a last-minute decision.
> 
> What are everyone's thoughts on extending the timeline for 3.0? In my
> opinion things are currently going really well, we have Qt5/python3
> builds which are stable enough for daily use and there's been a ton of
> cleanups to the code.
> 
> There's a lot of changes still coming in, and I think there's SO much
> room for making things better that I don't like the idea of the early
> 2017 deadline for the final release. I'd much rather extend this out
> by another cycle and really getting the platform ready for the next
> series of QGIS releases.
> 
> We could always put out a "preview" release in March, without frozen
> API, if desired.
> 
> So, what's everyone's thoughts? Good idea? Bad idea?
> 
> Nyall
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