tim at linfiniti.com
Thu Nov 18 02:09:09 EST 2010
On Thu, Nov 18, 2010 at 8:28 AM, Paolo Cavallini <cavallini at faunalia.it> wrote:
> Il 17/11/2010 21:46, tim at linfiniti.com ha scritto:
>> Same for me....99.99% of what I do on QGIS has been voluntary....
>> Though I always thought in the back of my mind that it would be nice
>> to have some kind of funding pool to pay for the stuff that typically
>> wont be driven by contracts...e.g. maintaining code documentation.
> Sorry I was unclear. Anything that will make current and future devs unhappy
> is to be avoided like hell, so if you feel this is the case I withdraw my
> suggestion immediately.
> My problem is simply: how to stimulate work on neglected areas? Suggestions
> are welcome.
BTW Personally it doesnt make me unhappy if there are developers paid
to work on QGIS. We just need to keep things balanced so that we do
not appear to be negating or ignoring the work of volunteers. Your
suggestion is a good one and we should pursue it in my opinion.
>> If I can dream, I would like to see the some of us funded to just work
>> on QGIS and 'do good stuff' without any particular requirement for
>> implementing specific features from a client...though I guess we need
>> a fat EU grant like gvsig for that to happen....
> We have to work on that. I do not think this is impossible, at this stage.
> All the best.
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Tim Sutton - QGIS Project Steering Committee Member (Release Manager)
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