[fdo-internals] Making the cmake build usable with MapGuide
jumpinjackie at gmail.com
Sun Jun 16 07:45:46 PDT 2013
-Bsymbolic made no difference at all
One thing I noticed is that the cmake build is putting a whole lot more weak
symbols into its object files than the automake one. An objdump or nm shows
the cmake-produced object files have way more symbols than the
automake-produced object files.
Is this a potential problem? Are there g++/ld flags to control this?
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