[Gdal-dev] s57 / s52

Christian Gebauer Tveen cgt at navicon.dk
Tue Apr 20 16:29:03 EDT 2004


Thank you both for the nice responses.

By a glance it looks very nice. I'll look into it and hopefully I can 
use it in my work. Someday I'll  finish my api, to contribute back.

Regards Christian



s duclos wrote:

>Hi,
>
>I'm working on the s52 plugin for OpenEV.
>
>The CVS files are changing almost every day.
>So pulling the tree right now might not give you
>the best result.
>
>I'll commit today (hopefully) a cleaned-up update.
>
>I solve the last *big* S-52 rendering difficulty
>yesterday that needed geospacial query (postGIS)
>by using OpenGL selection mode.
>
>So we're getting closer to a poor man ENC viewer self
>contain in a single lib (libS52.so)
>
>Note that the code does low level S-52 rendering.
>Some could call it an 'S52 kernel' because upper
>layer need to be coded to 'drive' this code. For
>exemple if one what only the 'display base' objects.
>
>At the moment I render/dump everything comming form 
>OpenEV (OGR) on the screen. 
>
>
>Cheers,
>
>Sylvain.
>
>
>--- Frank Warmerdam <warmerdam at pobox.com> wrote:
>  
>
>>Christian Gebauer Tveen wrote:
>>    
>>
>>>Hello,
>>>
>>>I'm about to write some s57 rendering stuff using
>>>      
>>>
>>the ogr sw. I wondered
>>    
>>
>>>if anybody has any sw or knowledge on where  to
>>>      
>>>
>>look for sw that renders
>>    
>>
>>>the s57 in s52 format. I have a prototype
>>>      
>>>
>>rendering the data, but still
>>    
>>
>>>misses the data layering, proper colouring and
>>>      
>>>
>>data reduction + if
>>    
>>
>>>necessary caching/tiling of data.
>>>
>>>I would very much appreciate any leads on where to
>>>      
>>>
>>look.
>>
>>Christian,
>>
>>There was a bunch of work done implementing S-52
>>style rendering in the
>>OpenEV application.  If you were to browse the
>>OpenEV CVS tree you would
>>find the S52 stuff in the contrib/S52 directory.   I
>>don't think the S-52
>>rendering support is enabled in any of the stock
>>OpenEV binary releases.
>>
>>   http://openev.sf.net/
>>
>>The rendering is implemented via OpenGL calls in
>>OpenEV.
>>
>>Best regards,
>>-- 
>>
>>    
>>
>---------------------------------------+--------------------------------------
>  
>
>>I set the clouds in motion - turn up   | Frank
>>Warmerdam, warmerdam at pobox.com
>>light and sound - activate the windows |
>>http://pobox.com/~warmerdam
>>and watch the world go round - Rush    | Geospatial
>>Programmer for Rent
>>
>>
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>>    
>>
>
>
>
>	
>		
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