[Gdal-dev] how to draw images on Windows
Chapman, Martin
MChapman at sanz.com
Fri Mar 5 18:03:11 EST 2004
Norman,
How do you do a tiled based drawing approach? Is that better than what
I'm doing with the DIB Section?
Martin
-----Original Message-----
From: Norman Vine [mailto:nhv at cape.com]
Sent: Friday, March 05, 2004 3:45 PM
To: gdal-dev at remotesensing.org
Subject: RE: [Gdal-dev] how to draw images on Windows
Ben Discoe writes:
>
> Just as a point of reference, the open-source application VTBuilder,
> in the free VTP software, uses exactly this approach to read GDAL
> files and render them as DIBSections on Windows, and has been
> available for years.
>
> And yes, it is "fast as snot" on Win32 :)
>
> The frustrating thing is on Linux, there are no DIBSections so it is
> painfully slow to scroll around large images...
FYI
I have always found using an in-memory tiling such as is done in TIFF
overviews and then using a tiled based drawing approach "fast as snot"
on all the systems
I have tried it on since the days when a '286' was king :-)
Cheers
Norman
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