[Gdal-dev] Need help compiling on Windows with Dev-C++ and MinGW
Chapman, Martin
MChapman at sanz.com
Fri Sep 24 11:40:48 EDT 2004
Tom,
If you follow the directions at
http://www.remotesensing.org:16080/gdal/gdal_building.html under
"Building on Windows" verbatum it will work perfectly. You may need to
modify the nmake.opt file to set your gdal path correctly, but it will
work. It's a command line build but I've had great success with it.
I'm using VC++ .Net 2003.
Martin
-----Original Message-----
From: Thom DeCarlo [mailto:t.r.decarlo at larc.nasa.gov]
Sent: Friday, September 24, 2004 8:42 AM
To: 'GDAL developers'
Subject: RE: [Gdal-dev] Need help compiling on Windows with Dev-C++ and
MinGW
Well, I wasn't able to compile with MinGW. However I was able to compile
after installing the Cygwin environment. Now to figure out how to
compile OpenSceneGraph with that...
Thom
> -----Original Message-----
> From: Thom DeCarlo
> Sent: Wednesday, September 22, 2004 3:44 PM
> To: 'GDAL developers'
> Subject: [Gdal-dev] Need help compiling on Windows with Dev-C++ and
> MinGW
>
> Well, the subject says it all. I need to build gdal on a Win2K machine
> that does not have the MS compilers. I am a complete newbie when it
> comes to Dev-C++ and MinGW, but I have successfully installed the
> software.
>
> Can anyone provide any help getting gdal to compile? Or maybe just
> point me at another info source?
>
> Thanks,
> Thom
>
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