[Gdal-dev] Need help compiling on Windows with Dev-C++ and MinGW

Chapman, Martin MChapman at sanz.com
Fri Sep 24 11:40:48 EDT 2004


Tom,

If you follow the directions at
http://www.remotesensing.org:16080/gdal/gdal_building.html under
"Building on Windows" verbatum it will work perfectly.  You may need to
modify the nmake.opt file to set your gdal path correctly, but it will
work.  It's a command line build but I've had great success with it.
I'm using VC++ .Net 2003.

Martin

-----Original Message-----
From: Thom DeCarlo [mailto:t.r.decarlo at larc.nasa.gov] 
Sent: Friday, September 24, 2004 8:42 AM
To: 'GDAL developers'
Subject: RE: [Gdal-dev] Need help compiling on Windows with Dev-C++ and
MinGW


Well, I wasn't able to compile with MinGW. However I was able to compile
after installing the Cygwin environment. Now to figure out how to
compile OpenSceneGraph with that...

Thom


> -----Original Message-----
> From: Thom DeCarlo
> Sent: Wednesday, September 22, 2004 3:44 PM
> To: 'GDAL developers'
> Subject: [Gdal-dev] Need help compiling on Windows with Dev-C++ and 
> MinGW
> 
> Well, the subject says it all. I need to build gdal on a Win2K machine

> that does not have the MS compilers. I am a complete newbie when it 
> comes to Dev-C++ and MinGW, but I have successfully installed the 
> software.
> 
> Can anyone provide any help getting gdal to compile? Or maybe just 
> point me at another info source?
> 
> Thanks,
> Thom
> 



_______________________________________________
Gdal-dev mailing list
Gdal-dev at xserve.flids.com
http://xserve.flids.com/mailman/listinfo/gdal-dev



More information about the Gdal-dev mailing list