[gdal-dev] wkbFlatten in tutorial
Ben Discoe
ben at vterrain.org
Sat Jan 5 04:44:21 EST 2008
In the OGR tutorial here:
http://www.gdal.org/ogr/ogr_apitut.html
I find the text:
"For each 2D geometry type there is a corresponding 2.5D type code; however, there is only a C++ class for both the 2D and 3D cases."
I can't quite parse it. I understand that wkbFlatten turns e.g. wkbLineString25D into wkbLineString, and that the class OGRLineString stores either type. Perhaps the tutorial means to say "there is NOT a C++ class.."?
-Ben
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