[gdal-dev] Can't build gdal in x64
Mihaela Gaspar
mihaela.gaspar at urbanrobotics.net
Mon May 13 11:38:42 PDT 2013
Thank you Martin. But... Did this. Same result, same linker errors.
On Mon, May 13, 2013 at 11:20 AM, Martin Chapman <chapmanm at pixia.com> wrote:
> Mihaela,****
>
> ** **
>
> You have to run nmake from the VC x64 command line window. ****
>
> ** **
>
> Goto:****
>
> Start Menu->All Programs->Microsoft Visual Studio 2010->Visual Studio
> Tools->Visual Studio x64 Win64 Command Prompt (2010)****
>
> ** **
>
> That will run the appropriate bat file for nmake and setup the x64
> compiler options. CD to your gdal dir then run nmake /f makefile.vc from
> there.****
>
> ** **
>
> Best regards,****
>
> Martin****
>
> ** **
>
> *From:* gdal-dev-bounces at lists.osgeo.org [mailto:
> gdal-dev-bounces at lists.osgeo.org] *On Behalf Of *Mihaela Gaspar
> *Sent:* Monday, May 13, 2013 12:15 PM
> *To:* gdal-dev at lists.osgeo.org
> *Subject:* Re: [gdal-dev] Can't build gdal in x64****
>
> ** **
>
> More info on issue: I seem to build from VS but not from command line.****
>
> ** **
>
> I put (to build in Win32)****
>
> ** **
>
> !IFNDEF PLATFORM****
>
> PLATFORM=WIN32****
>
> !ENDIF****
>
> Modified to****
>
> ** **
>
> !IFNDEF PLATFORM****
>
> PLATFORM=x64****
>
> !ENDIF****
>
> (to build in x64) - And it worked. But only if I build from inside Visual
> Studio.****
>
> I would like to be able to use a bat file (and build alll
> platform/configurations) The above - while it builds in VS, it will not
> build from command line (with commands:****
>
> ** **
>
> start /b /wait nmake -f makefile.vc clean****
>
> start /b /wait nmake.exe /f makefile.vc PLATFORM=x64****
>
> start /b /wait nmake.exe /f makefile.vc devinstall PLATFORM=x64****
>
> The exact same thing builds in Win32...****
>
> ** **
>
> ** **
>
> On Mon, May 13, 2013 at 8:53 AM, Mihaela Gaspar <
> mihaela.gaspar at urbanrobotics.net> wrote:****
>
> I am trying to build GDAL (1.9.2) in x64.****
>
> In the instructions, I see:****
>
> ** **
>
> # Uncomment the following if you are building for 64-bit windows****
>
> # (x64). You'll need to have PATH, INCLUDE and LIB set up for 64-bit****
>
> # compiles.****
>
> !IF "$(PLATFORM)" == "x64"****
>
> WIN64=YES****
>
> !ENDIF****
>
> And then, lower,****
>
> ** **
>
> # Under win64, symbols for function names lack the underscore prefix****
>
> # present on win32. Also the STDCALL calling convention is not used.****
>
> !IFDEF WIN64****
>
> !UNDEF STDCALL****
>
> !ELSE****
>
> SYM_PREFIX=_****
>
> !ENDIF****
>
> Can't find a PATH, INCLUDE and LIB specific for x64, or anything else that
> I should do...****
>
> I can build in Win32.****
>
> In x64, I get linker errors:****
>
> ** **
>
> LINK : error LNK2001: unresolved external symbol _OGRFeatureStylePuller****
>
> LINK : error LNK2001: unresolved external symbol _OSRValidate****
>
> ...****
>
> gdal19.dll : fatal error LNK1120: 74 unresolved externals****
>
> Please help.****
>
> Thank you.****
>
> ** **
>
>
>
> ****
>
> ** **
>
> -- ****
>
>
>
> *Mihaela Gaspar*****
>
> *Urban Robotics Inc.**
> *Software Engineer****
>
> 33 NW First Avenue, Suite 200 | Portland, OR 97209****
>
> c: 971-269-9649****
>
> mihaela.gaspar at urbanrobotics.net
> http://www.urbanrobotics.net****
>
> ** **
>
--
*Mihaela Gaspar*
*Urban Robotics Inc.**
*Software Engineer
33 NW First Avenue, Suite 200 | Portland, OR 97209
c: 971-269-9649
mihaela.gaspar at urbanrobotics.net
http://www.urbanrobotics.net
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