[gdal-dev] Processing huge DEM dataset
Rémi Cura
remi.cura at gmail.com
Thu Apr 23 06:03:47 PDT 2015
Hey,
gdal may not be the right tool for this.
You may use Orfeo Tool Box (https://www.orfeo-toolbox.org/),
which has been designed to process huge images with limited cpu and memory.
Cheers,
Rémi-C
2015-04-23 14:36 GMT+02:00 Even Rouault <even.rouault at spatialys.com>:
> Le jeudi 23 avril 2015 14:22:30, Paul Ramsey a écrit :
> > I have in the past, with other tool sets, not GDAL, approached this by
> > building out padded tiles as the first step. So for each tile, merge it
> > with it’s neighbors, then clip out the middle so you get a somewhat
> larger
> > tile. Give it a nice thick buffer.
> >
> > Now all your tiles overlap. Process them all individually. Thanks to the
> > generous overlap they should, on the boundaries, come up w/ the same
> > answers. Once you have final results (hillshades, contours, etc) clip
> them
> > to the real tile boundary. In the case of contours you may need to
> finally
> > snap the ends together, but it should not be a huge snap, just a tiny
> one.
> >
>
> +1 for Paul's above workflow. Some answers to your questions below
>
> > --
> > http://postgis.net
> > http://cleverelephant.ca
> >
> > On April 23, 2015 at 3:01:45 AM, Marcos Dione (mdione at grulic.org.ar)
> wrote:
> > > I have SRTM's DEM 1x1 degree 30m resolution tiles for the whole Europe
> > > and I'm trying to generate several raster images based on
> > > that (elevation coloring, slopeshade and hillshade), but I'm not sure
> > > about the right approach to do it for that amount of data.
> > >
> > > The simplest approach is to stitch the DEMs and then process, but that
> > > takes ages, specially if I try to use uncompressed, tiled
> > > GeoTIFFs as output. The stitching can even be done using a virtual
> file,
> > > which saves space.
> > >
> > > If I process each tile individually, and then build a virtual file on
> > > top, I get shades on the edges of tiles. This shade is due
> > > to the tile ending and the shading algorithm assuming there's a 0
> > > elevation point right to it. So, question A) is that so?
>
> Most gdaldem algorithms (except color-relief) need to compute some form of
> gradient (a 3x3 window around the pixel being computed), so you have edge
> effects. By default, they put a nodata value on the edges.
> If you specify -compute_edges, then they will interpolate extra values from
> the ones available so that the edge pixels can be computed. You could still
> see some discontinuity if the prediction isn't that great.
>
> > >
> > > I think that getting the shade in the output is due to the algorithm
> for
> > > finding a pixel uses the first tile that has it.
> > > Question B) is that so?
> > >
> > > If so, C) could I simply avoid this by generating another vrt file that
> > > lists each tile as having a bbox of only the 1x1 degree
> > > instead of the 1x1 degree plus an extra pixel border? If I get the
> time,
> > > I'll try this this afternoon (I just thought of it).
>
> For each tile, you could have a VRT of 3x3 tiles. Let's say that a tile if
> NxN
> pixel, then the VRT would be (N+2)*(N+2). And you would extract NxN pixels
> from the output of gdaldem on that VRT, keeping NxN pixels only. Well,
> this is
> basically Paul's approach using VRT to do the buffer.
>
> > >
> > > All this I can do more or less with the gdal command line tools,
> without
> > > much programming. Then comes a more programmatic way:
> > > either use gdaldem or use the GDAL API to process each tile, then cut
> the
> > > 1x1 degree image and save that; then stitch them/build a
> > > vrt file on top. As you can see, this is what I've been avoiding to do
> :)
> > >
> > > Finally, I would also like to generate contour lines for this. So far I
> > > managed to generate them for 5x5 tiles with 90m
> > > resolution, then I import them in postgis. When I render them, on the
> > > edges of such tiles I see the lines from one crossing the
> > > others, looking ugly. For instance:
> > >
> > > http://grulicueva.homenet.org/~mdione/Elevation/#14/45.0000/15.0000
> > >
> > > I tried used a stitched file for the whole region but I ran out of
> memory
> > > with gdal_contour. Again, this was with 90m resolution
> > > tiles; now I have 30m, which means 9 times as much data. D) How could I
> > > properly process all that?
> > >
> > > Thanks in advance for any ideas,
> > >
> > > -- Marcos.
> > > _______________________________________________
> > > gdal-dev mailing list
> > > gdal-dev at lists.osgeo.org
> > > http://lists.osgeo.org/mailman/listinfo/gdal-dev
> >
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>
> --
> Spatialys - Geospatial professional services
> http://www.spatialys.com
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