[gdal-dev] Converting OBJ to Geojson files with ogr2ogr
Paul Harwood
runette at gmail.com
Wed Dec 2 12:20:38 PST 2020
GeoJSON is very good for many things but I would not convert an .OBJ to
GeoJSON and then into the VR space local coordinate system. You are going
to have project the OBJ into 4326 and then project it again into the local
coordinate system - even if implicitly. Go directly from OBJ to an internal
mesh.
If you are building the VR in Unity - you can use this to do it :
https://openupm.com/packages/com.virgis.geometry3sharp/
You really should take a look at what we are doing at www.virgis.org - we
have worked a lot of this out. It is in Unity but even if you are not using
Unity there could be good learnings.
On Wed, 2 Dec 2020 at 16:02, Brandon Biggs <brandon.biggs at ski.org> wrote:
> Hello,
> It's for a custom coordinate system for VR. Geojson provides a very easy
> syntax for properties and geometries that I like to use with origin at 0,0
> bottom left.
> I'll probably write my own converter, as OBJ is kind of an important file
> type we need to support.
> Thanks,
>
>
> Brandon Biggs <https://www.ski.org/users/brandon-biggs>
> Engineer
>
> Smith-Kettlewell Eye Research Institute
> Office: 415-345-2130
> Cell: 650-833-9394
>
> ------------------------------
> *From:* Paul Harwood <runette at gmail.com>
> *Sent:* Wednesday, December 2, 2020 2:31 AM
> *To:* Andrew C Aitchison <andrew at aitchison.me.uk>
> *Cc:* Brandon Biggs <brandon.biggs at ski.org>; gdal-dev at lists.osgeo.org <
> gdal-dev at lists.osgeo.org>
> *Subject:* Re: [gdal-dev] Converting OBJ to Geojson files with ogr2ogr
>
> .OBJ is a simple object mesh (or to put it in more traditional terms:
> TIN) - it has shape but no data values and is not geolocated.
>
> I don't think there is any driver for OGR that will read .OBJ.
>
> You are going to problems with geolocation if you write your own. Geojson
> requires that the geometries are geolocated - and in the current version
> that they are in epsg:4326. That is not totally impossible - people have
> been using .dxf files for gis data for decades and that format is also not
> in theory geolocated. It is not a trivial problem though.
>
> I guess I would ask the usual question .. why?
>
> - what are you actually trying to achieve and why a GIS format like
> GeoJSON?
>
> - If you have to use GeoJSON - I am guessing you are transferring some
> data to something that reads GeoJSON only? In that case - can your source
> produce .dxf? OGR can read .dxf.
>
> - If you only have the source in .OBJ - what other formats can the
> destination read? Although, if you only have the source in .obj, I very
> much doubt any of the GIS tools like GDAL are going to be able to help you.
> It just is not a format used in GIS.
>
> It is a problem we solved in the ViRGiS projec <http://www.virgis.org>t -
> since .obj is used a lot in VR. There we used an existing library to read
> the .obj files - but that is in C# and I doubt that would help you.
>
> On Tue, 1 Dec 2020 at 20:15, Andrew C Aitchison <andrew at aitchison.me.uk>
> wrote:
>
> On Tue, 1 Dec 2020, Brandon Biggs wrote:
>
> > Hello,
> > I am wondering how to convert an obj file to a geojson file? I am using
> ogr2ogr with the command:
> > Ogr2ogr -f geojson output.geojson input.obj
> > But get the error that ogr2ogr does not have an OBJ driver. I looked on:
> > the vector drivers page<https://gdal.org/drivers/vector/index.html>
> > but am unable to find a simple obj converter. I am wondering if there is
> such a thing? I am probably going to write my own that does what I want,
> because OBJ is so simple, I was just wondering if GDAL could already do it.
>
> I've never heard of OBJ, but that doesn't mean much.
>
> If you only want a read-only ogr driver you might want to look at
> https://gdal.org/tutorials/vector_python_driver.html
> if you would find a quick-n-dirty python quicker to write than C++.
>
> --
> Andrew C. Aitchison Kendal, UK
> andrew at aitchison.me.uk
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>
>
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