[gdal-dev] A Swift wrapper for GDAL
even.rouault at spatialys.com
Wed May 19 07:59:25 PDT 2021
I can't answer on the Swift specific part, but yes, the C API is what is
commonly used to create bindings to other languages. What is uniquely
found in the C++ one is very advanced things that most people rarely need.
Le 19/05/2021 à 16:08, Roberto Arista a écrit :
> Dear gdal-dev list,
> I would like to use the GDAL library for a macOS project using the Swift language. Wrapping a C++ library in Swift is not straightforward at all, and I could not find a satisfactory solution so far.
> There are a few projects on GitHub:
> but they are either incomplete or outdated
> So, I'll probably have to write the wrapper myself. Before even planning the work, I have a few questions for the list. My focus will be on the OGR module of the library.
> - From what I've read so far, wrapping a C library in Swift is way easier than working with C++. I've seen from the docs that GDAL has both C and C++ APIs. Besides the difference between the two languages, do the APIs offer different functionalities?
> - Is anyone willing to join forces to work on a GDAL wrapper for Swift? Or, is any expert developer willing to help me writing the wrapper? Of course, I am going to release the code with an open-source license.
> Roberto Arista
> gdal-dev mailing list
> gdal-dev at lists.osgeo.org
My software is free, but my time generally not.
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