[gdal-dev] GDAL 3.5 successfully built for iOS with cmake
Even Rouault
even.rouault at spatialys.com
Wed Jul 6 01:28:36 PDT 2022
Nik,
can you revert your patches and just try the one at
https://github.com/OSGeo/gdal/pull/6024 ?
The difference with my previous one is that it also unset variables in
the cache. Testing locally on Linux (by running it unconditionnaly), I
now see that the generated port/cpl_config.h in the build directory no
longer define HAVE_STATVFS64, which should avoid the need for your patch
in the .cpp file
Even
Le 06/07/2022 à 08:41, Nik Sands a écrit :
> Hello again,
>
> This is just a quick note to follow up on my many questions over the past few days.
>
> I have successfully built GDAL 3.5 for iOS, and I have fully documented the procedure I used at:
>
> https://gis.stackexchange.com/questions/434514/build-gdal-3-x-for-ios/435316#435316
>
> Note that it includes two patches. The second patch is a very dodgy kludge. I hope that people who know better than I do will be able to come up with a better solution and that both patches will be incorporated into future distributions of GDAL.
>
> Thanks to Even and the many other people who replied and offered advice and suggestions (and a patch).
>
> Cheers,
> Nik.
>
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