[gdal-dev] GDAL 3.5 successfully built for iOS with cmake
Nik Sands
nik at nixanz.com
Wed Jul 6 02:21:12 PDT 2022
Hi Even,
Yes, you’re updated patch has worked on a (clean) distribution of version 3.5. It has built for iOS successfully now, without my second dodgy work-around patch.
Thanks again.
Nik.
> On 6 Jul 2022, at 6:28 pm, Even Rouault <even.rouault at spatialys.com> wrote:
>
> Nik,
>
> can you revert your patches and just try the one at https://github.com/OSGeo/gdal/pull/6024 ?
>
> The difference with my previous one is that it also unset variables in the cache. Testing locally on Linux (by running it unconditionnaly), I now see that the generated port/cpl_config.h in the build directory no longer define HAVE_STATVFS64, which should avoid the need for your patch in the .cpp file
>
> Even
>
> Le 06/07/2022 à 08:41, Nik Sands a écrit :
>> Hello again,
>>
>> This is just a quick note to follow up on my many questions over the past few days.
>>
>> I have successfully built GDAL 3.5 for iOS, and I have fully documented the procedure I used at:
>>
>> https://gis.stackexchange.com/questions/434514/build-gdal-3-x-for-ios/435316#435316
>>
>> Note that it includes two patches. The second patch is a very dodgy kludge. I hope that people who know better than I do will be able to come up with a better solution and that both patches will be incorporated into future distributions of GDAL.
>>
>> Thanks to Even and the many other people who replied and offered advice and suggestions (and a patch).
>>
>> Cheers,
>> Nik.
>>
>> _______________________________________________
>> gdal-dev mailing list
>> gdal-dev at lists.osgeo.org
>> https://lists.osgeo.org/mailman/listinfo/gdal-dev
>
> --
> http://www.spatialys.com
> My software is free, but my time generally not.
>
========================================================
NIK SANDS
Line Tamer | Time Traveller | Space Cadet
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