[gdal-dev] JPEG2000 with COG like structure

Tobby Moalem mtobby59 at gmail.com
Sat Apr 29 08:54:12 PDT 2023


Hi,

Thanks for the responses.

I was checking COG and its different compression, and I found that JPEG2000
has few advantages over COG. One major advantage is its resampling method
for the overview levels, which I found superior to all the other resampling
options available at the COG driver.


On Sat, Apr 29, 2023 at 7:53 AM Ujaval Gandhi <ujaval at spatialthoughts.com>
wrote:

> What about using JPEG compression with GeoTIFF files instead and thus
> enabling you to use COGs? In my experience, you can get pretty close to the
> JPEG2000 file size with a GeoTIFF with JPEG compression.
> ---
> Ujaval Gandhi
> Spatial Thoughts
> www.spatialthoughts.com
> <https://mailtrack.io/trace/link/f9609ee3ad14467596aab38dba52bda35825bff6?w=bXRvYmJ5NTlAZ21haWwuY29t&url=http%3A%2F%2Fwww.spatialthoughts.com&userId=8747767&signature=0f058cfed806f1e3>
>
>
>
> On Fri, Apr 28, 2023 at 12:21 PM Tobby Moalem <mtobby59 at gmail.com> wrote:
>
>> I am looking for a way to use my JPEG2000 over object storage (s3)
>> efficiently. JPEG2000 structure is progressive by resolution, meaning that
>> in order to get the maximum resolution of a tile, all previous resolutions
>> have to be decoded. This leads to performing many GET request that cause
>> slow performance for the user.
>>
>> I know that JPEG2000 is extremely flexible, so I wonder if there is a way
>> to store each resolution level by itself (similar to COG structure), so
>> that with one GET request I will receive the entire resolution level of a
>> tile.
>>
>> Thanks in advance,
>> Tobby
>> _______________________________________________
>> gdal-dev mailing list
>> gdal-dev at lists.osgeo.org
>> https://lists.osgeo.org/mailman/listinfo/gdal-dev
>>
>
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