[GeoNode-devel] GNIP-64 Status and Plan

Alessio Fabiani alessio.fabiani at geo-solutions.it
Tue Nov 5 01:04:57 PST 2019


@Travis Brundage <tbrundage at boundlessgeo.com> awesome plan, thanks.

Just a couple of comments, for now:

1. After the release, the "master" branch will become GeoNode 3.0 and
officially it will start the Python 3 upgrade.

2. I would keep the issue (https://github.com/GeoNode/geonode/issues/4276)
updated with the references to discussions and decisions.
We should edit the GNIP description and add to the bottom all the links to
ml discussion also, that can be retrieved from here
http://osgeo-org.1560.x6.nabble.com/GeoNode-devel-f5185388.html

Also, at a certain point, we would need (at least this is my suggestion) to
translate the plan into a Google spreadheest and a list of tasks so that
other people can easily keep them a start working in parallel. What do you
think?

Thanks again,
Alessio.



Il giorno mar 5 nov 2019 alle ore 05:26 Travis Brundage <
travislbrundage at gmail.com> ha scritto:

> Hi all,
>
> Just wanted to write a status report with regards to GNIP-64. I am excited
> to hear that help is on the way too :)
>
> Most of what Coop wrote in the GNIP is still accurate. Broadly speaking, I
> see this broken down into the following steps:
> 1. Python library analysis
> 2. Test suite improvements
> 3a. Python library updates
> 3b. GeoNode codebase update
> 3c. django-osgeo-importer update
> 4. Testing and release
> 5. Repeat for Django 2
>
> Coop had already started a spreadsheet detailing the libraries GeoNode
> uses and their Python 3 compatibility. I have updated this recently. You
> can find it here:
> https://docs.google.com/spreadsheets/d/1buUuIeGPL8zfv5xFotfGMpxHt2i8njoCEh4Y4kna3rY/edit#gid=0
>
> From this you can see a few categories.
> 1. Some libraries are completely outdated and inactive and require removal
> and if needed, replacement.
> 2. Some libraries do not yet have Python 3 compatibility, but we could
> update them for the community. Otherwise, we’ll need to remove and possibly
> replace them.
> 3. Some libraries do not yet have Python 3 compatibility, but the
> community is working on it or their github still has activity. We could
> save these for last or offer to help their community upgrade.
> 4. Some libraries do not officially support Python 3 or 3.7 specifically,
> but seem to build fine as is in a Python 3.7 environment.
> 5. Some libraries are GeoNode community’s. :)
> 6. Some libraries have newer versions that are Python 3+ compatible, but
> not backwards compatible with Python 2.7. These need to be delayed until
> GeoNode core is updated.
> 7. The majority thankfully - some libraries are fully Python 2.7 and 3.7+
> compatible.
>
> Next is improving GeoNode’s test suite. I don’t have a precise goal here,
> but want to improve the speed and coverage of GeoNode’s tests to prepare
> for the Python 3 upgrade, so we can more easily identify any functionality
> that gets broken. I have already run into a few issues and made another
> thread about this.
>
> For upgrading the codebase, I planned to branch off the next release,
> 2.10.1.
>
> From what I have researched, I don’t know if there’s a “correct” way to
> update a codebase to Python 3, but seems like there are a few strategies.
> My plan was to create a new branch and brute force the 2to3.py script, and
> hopefully with good test coverage, get a useful coverage report to see what
> has broken.
>
> Possibly that is too much and won’t prove fruitful, in which case I would
> start a new branch and do it app by app instead. I have not tested 2to3.py
> in the wild before, so I don’t know how helpful it is, but from what I’ve
> read it is a good starting point usually.
>
> As a side note, it will be helpful to configure your IDE of choice with a
> Python 3 interpreter. I use PyCharm, so some instructions for that here:
> https://www.jetbrains.com/help/pycharm/configuring-python-interpreter.html
>
> In general my plan of attack is:
> 1. Run Python 2to3 script
> 2. Clean up anything breaking GeoNode build entirely
> 3. Run tests for coverage report to see what breaks
> 4. Clean up until tests pass
> 5. Check visually in GeoNode that the app seems to function
> 6. Clean up until interactions work as expected
>
> Simultaneously we’ll need to update the remaining Python libraries. This
> will be a bit tricky as some provide Python 3 compatibility on later
> versions, but not with Python 2 compatibility. Also, some still do not have
> Python 3 compatibility at all, so the work is on us or drop those libraries.
>
> We'll also need to make sure GeoNode's libraries are updated, and it was
> planned to do django-osgeo-importer as part of the work too.
>
> If all goes well, we should have a functioning GeoNode running on Python
> 3. :)
> I think Alessio’s testing document will be very helpful again here:
> https://docs.google.com/spreadsheets/d/13aaZ1l_2_SHzdmz9DwExEO_jxwgNuXfMa6oF5eWIv_s/edit#gid=376642658
>
> I don’t know exactly how this work should be merged in (or if it would
> be), as I assume development will continue on GeoNode master, so we will
> need to resolve changes along the way. This won’t be a problem for a little
> while though.
>
> Finally, repeat for Django 2. My hope is this part is easier, as I think
> there are less compatibility conflicts there, but we’ll see.
>
> I think that about wraps it up. Let me know your thoughts or if you have
> any advice for me, and feel free to message me here or on Gitter to
> coordinate on this effort. Thank you all for helping out on this!
>
> Cheers,
> Travis
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