[geos-devel] Polygon multiple intersection algorithm?
Ferdinando Villa
ferdinando.villa at uvm.edu
Thu Jul 13 12:11:17 EDT 2006
Good folks,
apologies for tapping into your knowledge without a real GEOS question, but
I can't even seem to express this with enough brevity for a Google search.
There must be a name for an algorithm that creates the maximum set of
non-overlapping shapes based on the intersection of a source shape set. For
example, the intersection of squares A and B is a smaller square C. The
intersection set is A-C, C, and B-C. I need to do the same as efficiently as
possible with an arbitrary number of shapes.
Does this process have a name, and/or a smarter algorithm than the
exponential ones I can think of? It sounds so generally useful that I can't
think it doesn't, but I found no clue. Pardon my ignorance....
Cheers,
ferdinando
--
Ferdinando Villa, Associate Research Professor, Ecoinformatics
Ecoinformatics Collaboratory, Gund Inst. for Ecol. Economics and Dept. of
Botany
University of Vermont http://ecoinformatics.uvm.edu
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