[geos-devel] Compiling GEOS on win32

Charlie Savage cfis at savagexi.com
Thu Jul 27 12:15:00 EDT 2006


You can compile geos 2.x with mingw32 and msys.  3.0 does not work, 
there are various linking issues that still have to be resolved.

Charlie

Theuns Heydenrych wrote:
> HI Mateusz
> 
> Thanks a milion for this info , and saving me days of frustration and a lot
> of hair.
> 
> Yes , i tried to compile it with VC++ 6.
> 
> But Could i compile it with mingw32 and msys with GCC?
> 
> You see i am actualy a delphi programmer and just need a win32 DLL of GEOS
> to use in my app.
> 
> Thanks
> 
> -----Original Message-----
> From: Mateusz Loskot [mailto:mateusz at loskot.net]
> Sent: 27 July 2006 01:58
> To: GEOS Development List
> Subject: Re: [geos-devel] Compiling GEOS on win32
> 
> 
> Theuns Heydenrych wrote:
>> hi I am a newby with GEOS
>>
>> I installed svn and downloaded the latest code with svn. When
>> compiling the source with nmake i get the following errors.
>>
>> Microsoft (R) Program Maintenance Utility   Version 6.00.8168.0 
>> Copyright (C) Microsoft Corp 1988-1998. All rights reserved.
>>
>> copy ..\capi\geos_c.h.vc ..\capi\geos_c.h 1 file(s) copied. cl
>> -Iheaders /MD /GR /O2 /D "NDEBUG" /nologo  /D "NOMINMAX" /D "WIN32_LE
>>  AN_AND_MEAN" /D "NOGDI"  /GX /c algorithm\CGAlgorithms.cpp 
>> /Foalgorithm\CGAlgori thms.obj CGAlgorithms.cpp 
>> algorithm\CGAlgorithms.cpp(342) : error C2039: 'min' : is not a
>> member of 'std' algorithm\CGAlgorithms.cpp(342) : error C2065: 'min'
>> : undeclared identifier algorithm\CGAlgorithms.cpp(343) : error
>> C2039: 'min' : is not a member of 'std' 
>> algorithm\CGAlgorithms.cpp(344) : error C2039: 'min' : is not a
>> member of 'std' algorithm\CGAlgorithms.cpp(350) : error C2039: 'min'
>> : is not a member of 'std' algorithm\CGAlgorithms.cpp(351) : error
>> C2039: 'min' : is not a member of 'std' 
>> algorithm\CGAlgorithms.cpp(352) : error C2039: 'min' : is not a
>> member of 'std' NMAKE : fatal error U1077: 'cl' : return code '0x2' 
>> Stop.
>>
>>
>> Is it posible to compile the code with Mingw32 and MSYS perhaps?
> 
> But you're not compiling with MinGW, are you?
> 
>>From the output above I see you're using VC++ 6, which is broken.
> Honestly, VC++ is an evil if you're playing with C++.
> 
> Back to the problem, here you have the explanation:
> http://msdn.microsoft.com/library/en-us/vccore/html/vclrfminmaxdefinechange.
> asp
> http://babbage.cs.qc.edu/STL_Docs/algorithm_min.htm
> 
> Simply, std::min and std::max simply don't exist in the VC6 version of
> STL, because it's a very old and not ISO C++ Standard compliant STL.
> 
> AFAIR, you won't be able to build GEOS using Visual C++ 6.0.
> For example, geos uses in-place initialization of static const integer
> data members, what feature is not supported by VC++ < 7.1 (Visual C++ 2003).
> 
> FYI, Recommended version of C++ compiler from Microsoft starts from
> Visual C++ 2003 (7.1).
> 
> Best regards
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