[geos-devel] GEOS 3.1
Paul Ramsey
pramsey at refractions.net
Thu Dec 20 18:55:31 EST 2007
Ben's done all his work on VC++ (imagine!) so when he merges in,
trunk will be broken until we clean it up a bit. I think that's a
good enough reason to branch 3.0. I concur with your concerns about
maintenance, but I don't know how much appetite there is for a
maintained, but semi-stable version versus a relatively static but
stable version. People used 2.2.x for a very long time, just because
it was a known-stable, even though most all the development time was
going into 3.0 at that point.
P
On 20-Dec-07, at 3:45 PM, Charlie Savage wrote:
>
>> It may seem precipitate to talk about 3.1 when we've spend over a
>> year in 3.0.0rcX, but Ben's work on the JTS upgrade and
>> PreparedGeometry are ready to see the light of day, and it makes
>> sense to put them into trunk. Which implies that 3.0.x should go
>> into a branch.
>
> And probably be
>> released "officially". Discussion?
>
> How much time will it take to merge Ben's work? How significant
> are the changes? How much time until they are "production" ready?
>
> Depending on those answers, I could be fine with just merging Ben's
> changes in, stabilizing trunk, and then calling it 3.0.
>
> Obviously in the general case branching off 3.0 would make sense.
> But in this case, will anyone actually use that branch? Will
> anyone maintain it (seems unlikely since there hasn't been
> resources to wrap it up an release it). So maybe its not worth the
> bother.
>
> Charlie
>
>
>> P
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