[GRASS-SVN] r35357 - in grass/trunk: imagery/i.gensig
imagery/i.gensigset imagery/i.vpoints misc/m.cogo
raster/r.basins.fill raster/r.digit raster/r.in.poly
raster/r.le/r.le.setup raster/r.surf.contour raster/r.thin
scripts/v.db.addtable vector vector/v.category vector/v.edit
vector/v.net vector/v.net.alloc
svn_grass at osgeo.org
svn_grass at osgeo.org
Mon Jan 12 06:25:34 EST 2009
Author: martinl
Date: 2009-01-12 06:25:34 -0500 (Mon, 12 Jan 2009)
New Revision: 35357
Modified:
grass/trunk/imagery/i.gensig/i.gensig.html
grass/trunk/imagery/i.gensigset/i.gensigset.html
grass/trunk/imagery/i.vpoints/i.vpoints.html
grass/trunk/misc/m.cogo/m.cogo.html
grass/trunk/raster/r.basins.fill/r.basins.fill.html
grass/trunk/raster/r.digit/r.digit.html
grass/trunk/raster/r.in.poly/r.in.poly.html
grass/trunk/raster/r.le/r.le.setup/r.le.setup.html
grass/trunk/raster/r.surf.contour/r.surf.contour.html
grass/trunk/raster/r.thin/r.thin.html
grass/trunk/scripts/v.db.addtable/v.db.addtable.html
grass/trunk/vector/v.category/v.category.html
grass/trunk/vector/v.edit/v.edit.html
grass/trunk/vector/v.net.alloc/v.net.alloc.html
grass/trunk/vector/v.net/v.net.html
grass/trunk/vector/vectorintro.html
Log:
remove reference to v.digit from manual pages
Modified: grass/trunk/imagery/i.gensig/i.gensig.html
===================================================================
--- grass/trunk/imagery/i.gensig/i.gensig.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/imagery/i.gensig/i.gensig.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -38,16 +38,12 @@
<P>
-This map must be prepared by the user in advance. Programs like
-<EM><A HREF="v.digit.html">v.digit</A></EM> or <EM>
-<A HREF="r.digit.html">r.digit</A></EM> can be
-used to define representative
-areas of the classes the user defines to be in the image.
-Of course other methods could be devised by the user for creating
-this training map - <EM>i.gensig</EM> makes no assumption about the origin
-of this map layer. It simply creates signatures for the classes defined
-in the training map for the image to be classified (the image is
-specified in other options - see below).
+This map must be prepared by the user in advance using vector or
+raster digitizer. Of course other methods could be devised by the user
+for creating this training map - <EM>i.gensig</EM> makes no assumption
+about the origin of this map layer. It simply creates signatures for
+the classes defined in the training map for the image to be classified
+(the image is specified in other options - see below).
<DT><B>group=</B><EM>name</EM>
@@ -113,7 +109,7 @@
<P>
-<EM><A HREF="v.digit.html">v.digit</A></EM>
+<EM><A HREF="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</A></EM>
and
<EM><A HREF="r.digit.html">r.digit</A></EM>
for interactively creating the training map.
Modified: grass/trunk/imagery/i.gensigset/i.gensigset.html
===================================================================
--- grass/trunk/imagery/i.gensigset/i.gensigset.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/imagery/i.gensigset/i.gensigset.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -50,7 +50,7 @@
<EM><A HREF="r.digit.html">r.digit</A></EM>,
a combination of
-<EM><A HREF="v.digit.html">v.digit</A></EM>
+<EM><A HREF="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</A></EM>
and
<EM><A HREF="v.to.rast.html">v.to.rast</A></EM>,
or some other import/developement process (e.g.,
@@ -236,7 +236,7 @@
<P>
-<EM><A HREF="v.digit.html">v.digit</A></EM>
+<EM><A HREF="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</A></EM>
and
<EM><A HREF="r.digit.html">r.digit</A></EM>
for interactively creating the training map.
Modified: grass/trunk/imagery/i.vpoints/i.vpoints.html
===================================================================
--- grass/trunk/imagery/i.vpoints/i.vpoints.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/imagery/i.vpoints/i.vpoints.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -214,7 +214,7 @@
these points and then use whatever means you have available
to identify as precisely as possible the coordinate values
for these points. Digitizing software is recommended,
-especially GRASS v.digit. Once you have
+especially <a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a>. Once you have
determined the standard coordinates (for example, UTM's) of
each circled point, you are ready to mark the points on the
displayed image.
Modified: grass/trunk/misc/m.cogo/m.cogo.html
===================================================================
--- grass/trunk/misc/m.cogo/m.cogo.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/misc/m.cogo/m.cogo.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -130,7 +130,7 @@
<em>
<a HREF="v.centroids.html">v.centroids</a>,
<a HREF="v.clean.html">v.clean</a>,
-<a HREF="v.digit.html">v.digit</a>,
+<a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a>,
<a HREF="v.in.ascii.html">v.in.ascii</a>,
<a HREF="v.type.html">v.type</a>
</em>
Modified: grass/trunk/raster/r.basins.fill/r.basins.fill.html
===================================================================
--- grass/trunk/raster/r.basins.fill/r.basins.fill.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/raster/r.basins.fill/r.basins.fill.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -12,7 +12,7 @@
as part of the
<em><a href="r.watershed.html">r.watershed</a></em> program,
but the map layer of ridges will need to be created by hand
-(for example, through digitizing done in <em><a href="v.digit.html">v.digit</a></em>).
+(for example, through digitizing done in <em><a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a></em>).
<p>
@@ -41,8 +41,10 @@
<em>r.basins.fill</em> and <em><a href="r.watershed.html">r.watershed</a></em>.
<p>
-<em><a href="r.watershed.html">r.watershed</a></em>,
-<em><a href="v.digit.html">v.digit</a></em>
+<em>
+ <a href="r.watershed.html">r.watershed</a>,
+ <a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a>
+</em>
<h2>AUTHORS</h2>
Modified: grass/trunk/raster/r.digit/r.digit.html
===================================================================
--- grass/trunk/raster/r.digit/r.digit.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/raster/r.digit/r.digit.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -60,14 +60,16 @@
<h2>SEE ALSO</h2>
-<em><a href="v.digit.html">v.digit</a></em>,
-<em><a href="d.graph.html">d.graph</a></em>,
-<em><a href="d.linegraph.html">d.linegraph</a></em>,
-<em><a href="g.region.html">g.region</a></em>,
-<em><a href="r.in.poly.html">r.in.poly</a></em>,
-<em><a href="r.mapcalc.html">r.mapcalc</a></em>,
-<em><a href="r.to.vect.html">r.to.vect</a></em>,
-<em><a href="v.in.ascii.html">v.in.ascii</a></em>
+<em>
+ <a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a>
+ <a href="d.graph.html">d.graph</a>,
+ <a href="d.linegraph.html">d.linegraph</a>,
+ <a href="g.region.html">g.region</a>,
+ <a href="r.in.poly.html">r.in.poly</a>,
+ <a href="r.mapcalc.html">r.mapcalc</a>,
+ <a href="r.to.vect.html">r.to.vect</a>,
+ <a href="v.in.ascii.html">v.in.ascii</a>
+</em>
<h2>AUTHOR</h2>
Modified: grass/trunk/raster/r.in.poly/r.in.poly.html
===================================================================
--- grass/trunk/raster/r.in.poly/r.in.poly.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/raster/r.in.poly/r.in.poly.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -97,17 +97,18 @@
</pre></div>
<h2>SEE ALSO</h2>
-<i>
-<a href="r.digit.html">r.digit</a></i> (for interactive on-screen polygon/line digitizing for raster maps)<br>
-<i><a href="r.colors.html">r.colors</a></i> (for raster map color table creation)<br>
-<i><a href="d.rast.edit.html">d.rast.edit</a><br>
-<a href="g.region.html">g.region</a><br>
-<a href="r.in.xyz.html">r.in.xyz</a><br>
-<a href="r.patch.html">r.patch</a><br>
-<a href="v.in.ascii.html">v.in.ascii</a><br>
-<a href="v.digit.html">v.digit</a><br>
-</i>
+<em>
+ <a href="r.digit.html">r.digit</a>
+ <a href="r.colors.html">r.colors</a>,
+ <a href="d.rast.edit.html">d.rast.edit</a>,
+ <a href="g.region.html">g.region</a>,
+ <a href="r.in.xyz.html">r.in.xyz</a>,
+ <a href="r.patch.html">r.patch</a>,
+ <a href="v.in.ascii.html">v.in.ascii</a>,
+ <a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a>
+</em>
+
<h2>AUTHOR</h2>
Michael Shapiro, U.S.Army Construction Engineering Research Laboratory
Modified: grass/trunk/raster/r.le/r.le.setup/r.le.setup.html
===================================================================
--- grass/trunk/raster/r.le/r.le.setup/r.le.setup.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/raster/r.le/r.le.setup/r.le.setup.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -92,7 +92,7 @@
<p>
-The user can also use the GRASS <em>r.digit</em> or <em>v.digit</em>
+The user can also use the GRASS <em>r.digit</em> or <em><a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a></em>
programs to digitize circular or polygonal regions and to create a
sampling regions map without using <em>r.le.setup</em>. Or, as mention
above, an existing raster map can be used as a regions map.
Modified: grass/trunk/raster/r.surf.contour/r.surf.contour.html
===================================================================
--- grass/trunk/raster/r.surf.contour/r.surf.contour.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/raster/r.surf.contour/r.surf.contour.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -83,16 +83,17 @@
<h2>SEE ALSO</h2>
-<em><a href="r.mapcalc.html">r.mapcalc</a></em>,
-<em><a href="r.slope.aspect.html">r.slope.aspect</a></em>,
-<em><a href="r.surf.idw.html">r.surf.idw</a></em>,
-<em><a href="r.surf.idw2.html">r.surf.idw2</a></em>,
-<em><a href="v.digit.html">v.digit</a></em>,
-<em><a href="v.surf.idw.html">v.surf.idw</a></em>,
-<em><a href="v.surf.rst.html">v.surf.rst</a></em>,
-<em><a href="v.to.rast.html">v.to.rast</a></em>
+<em>
+ <a href="r.mapcalc.html">r.mapcalc</a>,
+ <a href="r.slope.aspect.html">r.slope.aspect</a>,
+ <a href="r.surf.idw.html">r.surf.idw</a>,
+ <a href="r.surf.idw2.html">r.surf.idw2</a>,
+ <a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a>,
+ <a href="v.surf.idw.html">v.surf.idw</a>,
+ <a href="v.surf.rst.html">v.surf.rst</a>,
+ <a href="v.to.rast.html">v.to.rast</a>
+</em>
-
<h2>AUTHOR</h2>
Chuck Ehlschlaeger, U.S. Army Construction Engineering Research Laboratory
Modified: grass/trunk/raster/r.thin/r.thin.html
===================================================================
--- grass/trunk/raster/r.thin/r.thin.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/raster/r.thin/r.thin.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -27,7 +27,7 @@
<em>r.thin</em> only creates raster map layers. You will need to run
<em><a href="r.to.vect.html">r.to.vect</a></em>
on the resultant raster map to create a vector
-(<em><a href="v.digit.html">v.digit</a></em>) map layer.
+(<em><a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a></em>) map layer.
<p>
<em>r.thin</em> may create small spurs or "dangling lines"
@@ -67,11 +67,13 @@
<h2>SEE ALSO</h2>
-<em><a href="g.region.html">g.region</a></em>,
-<em><a href="r.to.vect.html">r.to.vect</a></em>,
-<em><a href="v.clean.html">v.clean</a></em>,
-<em><a href="v.digit.html">v.digit</a></em>,
-<em><a href="v.build.html">v.build</a></em>
+<em>
+ <a href="g.region.html">g.region</a>,
+ <a href="r.to.vect.html">r.to.vect</a>,
+ <a href="v.clean.html">v.clean</a>,
+ <a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a>,
+ <a href="v.build.html">v.build</a>
+</em>
<h2>AUTHOR</h2>
Modified: grass/trunk/scripts/v.db.addtable/v.db.addtable.html
===================================================================
--- grass/trunk/scripts/v.db.addtable/v.db.addtable.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/scripts/v.db.addtable/v.db.addtable.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -13,9 +13,9 @@
v.db.addtable will only insert category values into the table for those features
which actually have a category value in the relevant layer. The use can add
category values automatically by using <em>v.category</em> or manually with
-<em>v.digit</em> before running v.db.addtable. Or one can run v.db.addtable first
+<em><a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a></em> before running v.db.addtable. Or one can run v.db.addtable first
and then use either a combinatino of <em>v.category</em> + <em>v.to.db</em> or
-<em>v.digit</em> to add the relevant lines to the table.
+<em><a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a></em> to add the relevant lines to the table.
The supported types of columns depend on the database backend. However, all
backends should support VARCHAR, INT, DOUBLE PRECISION and DATE. The default
Modified: grass/trunk/vector/v.category/v.category.html
===================================================================
--- grass/trunk/vector/v.category/v.category.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/vector/v.category/v.category.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -19,8 +19,9 @@
the <b>option</b> parameter set to <b>add</b>, new categories will be
added to existing centroids. Note however, that new centroids cannot
be created this way. To do so, they must be added manually
-using <em><a href="v.digit.html">v.digit</a></em> or by
-running <em>v.category</em> with the type parameter set to area.
+using <em><a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector
+digitizer</a></em> or by running <em>v.category</em> with the type
+parameter set to area.
<p>
Areas are a special case because it is impossible to attach a cat to
an area without a centroid; in this case, the module places new
Modified: grass/trunk/vector/v.edit/v.edit.html
===================================================================
--- grass/trunk/vector/v.edit/v.edit.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/vector/v.edit/v.edit.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -418,7 +418,6 @@
<a HREF="v.info.html">v.info</a>,
<a HREF="v.build.html">v.build</a>,
<a HREF="v.clean.html">v.clean</a>,
-<a HREF="v.digit.html">v.digit</a>,
<a HREF="v.extrude.html">v.extrude</a>
</em>
Modified: grass/trunk/vector/v.net/v.net.html
===================================================================
--- grass/trunk/vector/v.net/v.net.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/vector/v.net/v.net.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -7,8 +7,10 @@
<h3>NOTES</h3>
-If vector editing is required to modify the graph, <em>v.digit</em>
-or <em>v.edit</em> can be used. Separately,
+If vector editing is required to modify the
+graph, <em><a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector
+digitizer</a></em> or <em><a href="v.edit.html">v.edit</a></em> can be
+used. Separately,
<a HREF="lrs.html">Linear Referencing System</a> is available
in GRASS.
@@ -37,12 +39,14 @@
<h2>SEE ALSO</h2>
-<em><a HREF="v.digit.html">v.digit</a></em>,
-<em><a HREF="v.edit.html">v.edit</a></em>,
-<em><a HREF="v.net.iso.html">v.net.iso</a></em>,
-<em><a HREF="v.net.path.html">v.net.path</a></em>,
-<em><a HREF="v.net.steiner.html">v.net.steiner</a></em>,
-<em><a HREF="v.net.salesman.html">v.net.salesman</a></em>
+<em>
+ <a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector digitizer</a>,
+ <a HREF="v.edit.html">v.edit</a>,
+ <a HREF="v.net.iso.html">v.net.iso</a>,
+ <a HREF="v.net.path.html">v.net.path</a>,
+ <a HREF="v.net.steiner.html">v.net.steiner</a>,
+ <a HREF="v.net.salesman.html">v.net.salesman</a>
+</em>
<h2>AUTHORS</h2>
Modified: grass/trunk/vector/v.net.alloc/v.net.alloc.html
===================================================================
--- grass/trunk/vector/v.net.alloc/v.net.alloc.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/vector/v.net.alloc/v.net.alloc.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -8,8 +8,9 @@
<h2>NOTES</h2>
-Center nodes have to be assigned to vector nodes using <em>v.digit</em>.
-Nodes and arcs can be closed using cost = -1.
+Center nodes have to be assigned to vector nodes
+using <em><a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector
+digitizer</a></em>. Nodes and arcs can be closed using cost = -1.
<h2>EXAMPLE</h2>
Modified: grass/trunk/vector/vectorintro.html
===================================================================
--- grass/trunk/vector/vectorintro.html 2009-01-12 11:07:02 UTC (rev 35356)
+++ grass/trunk/vector/vectorintro.html 2009-01-12 11:25:34 UTC (rev 35357)
@@ -100,15 +100,16 @@
<P>
The <a href="v.type.html">v.type</a> module can be used to convert
-between vector types if possible. The <a href="v.build.html">v.build</a>
-module is used to generate topology. It optionally allows to extract
-the erroneous vector objects into a separate map. Topological errors
-can be corrected either manually within <a href="v.digit.html">v.digit</a>
-or, to some extent, automatically in <a href="v.clean.html">v.clean</a>.
-A dedicated vector editing module is <a href="v.edit.html">v.edit</a>
-which supports global and local editing operations. Additionally,
-new advanced topological operations are available in the
-<a href="wxGUI.Vector_Digitizing_Tool.html">new digitizing tool</a>.
+between vector types if
+possible. The <a href="v.build.html">v.build</a> module is used to
+generate topology. It optionally allows to extract the erroneous
+vector objects into a separate map. Topological errors can be
+corrected either manually
+within <a href="wxGUI.Vector_Digitizing_Tool.html">wxGUI vector
+digitizer</a> or, to some extent, automatically
+in <a href="v.clean.html">v.clean</a>. A dedicated vector editing
+module is <a href="v.edit.html">v.edit</a> which supports global and
+local editing operations.
Adjacent polygons can be found by <a href="v.to.db.html">v.to.db</a>
(see 'sides' option).
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