[GRASS-SVN] r56558 - grass-addons/grass7/vector/v.delaunay3d

svn_grass at osgeo.org svn_grass at osgeo.org
Sun Jun 2 06:41:46 PDT 2013


Author: martinl
Date: 2013-06-02 06:41:45 -0700 (Sun, 02 Jun 2013)
New Revision: 56558

Added:
   grass-addons/grass7/vector/v.delaunay3d/v.delaunay3d.html
Removed:
   grass-addons/grass7/vector/v.delaunay3d/v.ten.html
Modified:
   grass-addons/grass7/vector/v.delaunay3d/Makefile
Log:
v.ten renamed to v.delaunay3d


Modified: grass-addons/grass7/vector/v.delaunay3d/Makefile
===================================================================
--- grass-addons/grass7/vector/v.delaunay3d/Makefile	2013-06-02 13:34:52 UTC (rev 56557)
+++ grass-addons/grass7/vector/v.delaunay3d/Makefile	2013-06-02 13:41:45 UTC (rev 56558)
@@ -1,6 +1,6 @@
 MODULE_TOPDIR = ../..
 
-PGM = v.ten
+PGM = v.delaunay3d
 
 LIBES = $(VECTORLIB) $(GISLIB)
 DEPENDENCIES = $(VECTORDEP) $(GISDEP)

Copied: grass-addons/grass7/vector/v.delaunay3d/v.delaunay3d.html (from rev 56556, grass-addons/grass7/vector/v.delaunay3d/v.ten.html)
===================================================================
--- grass-addons/grass7/vector/v.delaunay3d/v.delaunay3d.html	                        (rev 0)
+++ grass-addons/grass7/vector/v.delaunay3d/v.delaunay3d.html	2013-06-02 13:41:45 UTC (rev 56558)
@@ -0,0 +1,49 @@
+<h2>DESCRIPTION</h2>
+
+<em>v.delaunay3d</em> performs 3D Delaunay triangulation on input 3D
+vector point map. Resultant facets (ie. triangles) of tetrahedral
+network (TEN) are written as faces to the output vector
+map. If <b>-l</b> flag is given, the module writes edges of the
+network as lines instead of faces.
+
+By <b>-p</b> flag the user can perform plain 3D triangulation instead
+of Delaunay triangulation. In the plain triangulation the facets
+depends on the insertion order of the vertices.
+
+<h2>NOTES</h2>
+
+3D triangulation is performed
+by <a href="http://www.cgal.org">CGAL</a> library.
+
+<p>
+Centroids are treated as points when reading data from the input
+vector map. Note that input vector map must be 3D, the output is
+always 3D.
+
+<h2>EXAMPLE</h2>
+
+<div class="code"><pre>
+# generate random 3D points
+v.random out=rp n=100 zmax=100 -z
+# perform 3D triangulation
+v.delaunay3d input=rp output=rp_ten
+...
+Number of vertices: 100
+Number of edges: 626
+Number of triangles: 1019
+Number of tetrahedrons: 492
+</pre></div>
+
+<h2>REFERENCES</h2>
+
+<ul>
+  <li><a href="http://doc.cgal.org/4.2/CGAL.CGAL.3D-Triangulations/html/index.html">CGAL
+  4.2 - 3D Triangulations</a>
+</ul>
+
+<h2>AUTHOR</h2>
+
+Martin Landa, Czech Technical University in Prague, Czech Republic
+
+<p>
+<i>Last changed: $Date$</i>

Deleted: grass-addons/grass7/vector/v.delaunay3d/v.ten.html
===================================================================
--- grass-addons/grass7/vector/v.delaunay3d/v.ten.html	2013-06-02 13:34:52 UTC (rev 56557)
+++ grass-addons/grass7/vector/v.delaunay3d/v.ten.html	2013-06-02 13:41:45 UTC (rev 56558)
@@ -1,44 +0,0 @@
-<h2>DESCRIPTION</h2>
-
-<em>v.ten</em> performs 3D triangulation on input 3D vector point
-map. Resultant facets (ie. triangles) of tetrahedral network (TEN) are
-written as faces. If <b>-l</b> flag is given that the modules writes
-edges of the network as lines instead of faces.
-
-<h2>NOTES</h2>
-
-3D triangulation is performed
-by <a href="http://www.cgal.org">CGAL</a> library.
-
-<p>
-Centroids are treated as points when reading data from the input
-vector map. Note that input vector map must be 3D, the output is
-always 3D.
-
-<h2>EXAMPLE</h2>
-
-<div class="code"><pre>
-# generate random 3D points
-v.random out=rp n=100 zmax=100 -z
-# perform 3D triangulation
-v.ten input=rp output=rp_ten
-...
-Number of vertices: 100
-Number of edges: 491
-Number of triangles: 780
-Number of tetrahedrons: 390
-</pre></div>
-
-<h2>REFERENCES</h2>
-
-<ul>
-  <li><a href="http://doc.cgal.org/4.2/CGAL.CGAL.3D-Triangulations/html/index.html">CGAL
-  4.2 - 3D Triangulations</a>
-</ul>
-
-<h2>AUTHOR</h2>
-
-Martin Landa, Czech Technical University in Prague, Czech Republic
-
-<p>
-<i>Last changed: $Date$</i>



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