[GRASS-SVN] r59695 - in grass/branches/releasebranch_7_0: imagery/i.gensigset imagery/i.vpoints raster/r.basins.fill raster/r.digit raster/r.in.poly raster/r.le/r.le.setup raster/r.surf.contour raster/r.thin vector/v.build vector/v.build.polylines vector/v.category vector/v.net.alloc

svn_grass at osgeo.org svn_grass at osgeo.org
Fri Apr 11 08:48:45 PDT 2014


Author: martinl
Date: 2014-04-11 08:48:44 -0700 (Fri, 11 Apr 2014)
New Revision: 59695

Modified:
   grass/branches/releasebranch_7_0/imagery/i.gensigset/i.gensigset.html
   grass/branches/releasebranch_7_0/imagery/i.vpoints/i.vpoints.html
   grass/branches/releasebranch_7_0/raster/r.basins.fill/r.basins.fill.html
   grass/branches/releasebranch_7_0/raster/r.digit/r.digit.html
   grass/branches/releasebranch_7_0/raster/r.in.poly/r.in.poly.html
   grass/branches/releasebranch_7_0/raster/r.le/r.le.setup/r.le.setup.html
   grass/branches/releasebranch_7_0/raster/r.surf.contour/r.surf.contour.html
   grass/branches/releasebranch_7_0/raster/r.thin/r.thin.html
   grass/branches/releasebranch_7_0/vector/v.build.polylines/v.build.polylines.html
   grass/branches/releasebranch_7_0/vector/v.build/v.build.html
   grass/branches/releasebranch_7_0/vector/v.category/v.category.html
   grass/branches/releasebranch_7_0/vector/v.net.alloc/v.net.alloc.html
Log:
update manuals - fix link to vdigit
       (merge r59694 from trunk)


Modified: grass/branches/releasebranch_7_0/imagery/i.gensigset/i.gensigset.html
===================================================================
--- grass/branches/releasebranch_7_0/imagery/i.gensigset/i.gensigset.html	2014-04-11 15:46:13 UTC (rev 59694)
+++ grass/branches/releasebranch_7_0/imagery/i.gensigset/i.gensigset.html	2014-04-11 15:48:44 UTC (rev 59695)
@@ -46,7 +46,7 @@
 <em><a href="r.digit.html">r.digit</a></em>,
 
 a combination of
-<em><a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a></em>
+<em><a href="wxGUI.vdigit.html">wxGUI vector digitizer</a></em>
 and 
 <em><a href="v.to.rast.html">v.to.rast</a></em>,
 or some other import/developement process (e.g.,
@@ -219,7 +219,7 @@
 
 
 <p>
-<em><a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a></em>
+<em><a href="wxGUI.vdigit.html">wxGUI vector digitizer</a></em>
 and
 <em><a href="r.digit.html">r.digit</a></em>
 for interactively creating the training map.

Modified: grass/branches/releasebranch_7_0/imagery/i.vpoints/i.vpoints.html
===================================================================
--- grass/branches/releasebranch_7_0/imagery/i.vpoints/i.vpoints.html	2014-04-11 15:46:13 UTC (rev 59694)
+++ grass/branches/releasebranch_7_0/imagery/i.vpoints/i.vpoints.html	2014-04-11 15:48:44 UTC (rev 59695)
@@ -195,7 +195,7 @@
 these points and then use whatever means you have available
 to identify as precisely as possible the coordinate values
 for these points.  Digitizing software is recommended,
-especially <a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a>. Once you have
+especially <a href="wxGUI.vdigit.html">wxGUI vector digitizer</a>. Once you have
 determined the standard coordinates (for example, UTM's) of
 each circled point, you are ready to mark the points on the
 displayed image.

Modified: grass/branches/releasebranch_7_0/raster/r.basins.fill/r.basins.fill.html
===================================================================
--- grass/branches/releasebranch_7_0/raster/r.basins.fill/r.basins.fill.html	2014-04-11 15:46:13 UTC (rev 59694)
+++ grass/branches/releasebranch_7_0/raster/r.basins.fill/r.basins.fill.html	2014-04-11 15:48:44 UTC (rev 59695)
@@ -11,7 +11,7 @@
 as part of the 
 <em><a href="r.watershed.html">r.watershed</a></em> program, 
 but the map layer of ridges will need to be created by hand
-(for example, through digitizing done in <em><a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a></em>).
+(for example, through digitizing done in <em><a href="wxGUI.vdigit.html">wxGUI vector digitizer</a></em>).
 
 <p>
 The resulting output raster map layer will 
@@ -42,7 +42,7 @@
 <em>
   <a href="r.water.outlet.html">r.water.outlet</a>,
   <a href="r.watershed.html">r.watershed</a>,
-  <a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a>
+  <a href="wxGUI.vdigit.html">wxGUI vector digitizer</a>
 </em>
 
 <h2>AUTHORS</h2>

Modified: grass/branches/releasebranch_7_0/raster/r.digit/r.digit.html
===================================================================
--- grass/branches/releasebranch_7_0/raster/r.digit/r.digit.html	2014-04-11 15:46:13 UTC (rev 59694)
+++ grass/branches/releasebranch_7_0/raster/r.digit/r.digit.html	2014-04-11 15:48:44 UTC (rev 59695)
@@ -57,7 +57,7 @@
 <h2>SEE ALSO</h2>
 
 <em>
-  <a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a>
+  <a href="wxGUI.vdigit.html">wxGUI vector digitizer</a>
   <a href="d.graph.html">d.graph</a>,
   <a href="d.linegraph.html">d.linegraph</a>,
   <a href="g.region.html">g.region</a>,

Modified: grass/branches/releasebranch_7_0/raster/r.in.poly/r.in.poly.html
===================================================================
--- grass/branches/releasebranch_7_0/raster/r.in.poly/r.in.poly.html	2014-04-11 15:46:13 UTC (rev 59694)
+++ grass/branches/releasebranch_7_0/raster/r.in.poly/r.in.poly.html	2014-04-11 15:48:44 UTC (rev 59695)
@@ -100,7 +100,7 @@
   <a href="r.in.xyz.html">r.in.xyz</a>,
   <a href="r.patch.html">r.patch</a>,
   <a href="v.in.ascii.html">v.in.ascii</a>,
-  <a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a>
+  <a href="wxGUI.vdigit.html">wxGUI vector digitizer</a>
 </em>
 
 <h2>AUTHOR</h2>

Modified: grass/branches/releasebranch_7_0/raster/r.le/r.le.setup/r.le.setup.html
===================================================================
--- grass/branches/releasebranch_7_0/raster/r.le/r.le.setup/r.le.setup.html	2014-04-11 15:46:13 UTC (rev 59694)
+++ grass/branches/releasebranch_7_0/raster/r.le/r.le.setup/r.le.setup.html	2014-04-11 15:48:44 UTC (rev 59695)
@@ -92,7 +92,7 @@
 
 <p>
 
-The user can also use the GRASS <em>r.digit</em> or <em><a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a></em> 
+The user can also use the GRASS <em>r.digit</em> or <em><a href="wxGUI.vdigit.html">wxGUI vector digitizer</a></em> 
 programs to digitize circular or polygonal regions and to create a 
 sampling regions map without using <em>r.le.setup</em>.  Or, as mention 
 above, an existing raster map can be used as a regions map.

Modified: grass/branches/releasebranch_7_0/raster/r.surf.contour/r.surf.contour.html
===================================================================
--- grass/branches/releasebranch_7_0/raster/r.surf.contour/r.surf.contour.html	2014-04-11 15:46:13 UTC (rev 59694)
+++ grass/branches/releasebranch_7_0/raster/r.surf.contour/r.surf.contour.html	2014-04-11 15:48:44 UTC (rev 59695)
@@ -102,7 +102,7 @@
   <a href="r.slope.aspect.html">r.slope.aspect</a>,
   <a href="r.surf.idw.html">r.surf.idw</a>,
   <a href="r.surf.idw2.html">r.surf.idw2</a>,
-  <a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a>,
+  <a href="wxGUI.vdigit.html">wxGUI vector digitizer</a>,
   <a href="v.surf.idw.html">v.surf.idw</a>,
   <a href="v.surf.rst.html">v.surf.rst</a>,
   <a href="v.to.rast.html">v.to.rast</a>

Modified: grass/branches/releasebranch_7_0/raster/r.thin/r.thin.html
===================================================================
--- grass/branches/releasebranch_7_0/raster/r.thin/r.thin.html	2014-04-11 15:46:13 UTC (rev 59694)
+++ grass/branches/releasebranch_7_0/raster/r.thin/r.thin.html	2014-04-11 15:48:44 UTC (rev 59695)
@@ -25,7 +25,7 @@
 <em>r.thin</em> only creates raster map layers.  The user will need to run 
 <em><a href="r.to.vect.html">r.to.vect</a></em>
 on the resultant raster map to create a vector 
-(<em><a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a></em>) map layer.
+(<em><a href="wxGUI.vdigit.html">wxGUI vector digitizer</a></em>) map layer.
 
 <p><em>r.thin</em> may create small spurs or "dangling lines"
 during the thinning process.  These spurs may be removed
@@ -64,7 +64,7 @@
   <a href="g.region.html">g.region</a>,
   <a href="r.to.vect.html">r.to.vect</a>,
   <a href="v.clean.html">v.clean</a>,
-  <a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a>,
+  <a href="wxGUI.vdigit.html">wxGUI vector digitizer</a>,
   <a href="v.build.html">v.build</a>
 </em>
 

Modified: grass/branches/releasebranch_7_0/vector/v.build/v.build.html
===================================================================
--- grass/branches/releasebranch_7_0/vector/v.build/v.build.html	2014-04-11 15:46:13 UTC (rev 59694)
+++ grass/branches/releasebranch_7_0/vector/v.build/v.build.html	2014-04-11 15:48:44 UTC (rev 59695)
@@ -77,7 +77,7 @@
 <a href="v.split.html">v.split</a>
 </em>
 
-<p>See also <em><a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a></em>.
+<p>See also <em><a href="wxGUI.vdigit.html">wxGUI vector digitizer</a></em>.
 
 <h2>AUTHORS</h2>
 

Modified: grass/branches/releasebranch_7_0/vector/v.build.polylines/v.build.polylines.html
===================================================================
--- grass/branches/releasebranch_7_0/vector/v.build.polylines/v.build.polylines.html	2014-04-11 15:46:13 UTC (rev 59694)
+++ grass/branches/releasebranch_7_0/vector/v.build.polylines/v.build.polylines.html	2014-04-11 15:48:44 UTC (rev 59695)
@@ -20,7 +20,7 @@
 direction of lines is important (it's not for boundaries to build
 areas), you have to manually change line directions with
 either <em><a href="v.edit.html">v.edit</a></em> or
-the <em><a href="wxGUI.Vector_Digitizer.html">wxGUI vector
+the <em><a href="wxGUI.vdigit.html">wxGUI vector
 digitizer</a></em>.
 
 <p>Polylines provide the most appropriate representation of curved lines when it 

Modified: grass/branches/releasebranch_7_0/vector/v.category/v.category.html
===================================================================
--- grass/branches/releasebranch_7_0/vector/v.category/v.category.html	2014-04-11 15:46:13 UTC (rev 59694)
+++ grass/branches/releasebranch_7_0/vector/v.category/v.category.html	2014-04-11 15:48:44 UTC (rev 59695)
@@ -22,7 +22,7 @@
 the <b>option</b> parameter set to <b>add</b>, new categories will be
 added to existing centroids. Note however, that new centroids cannot
 be created this way.  To do so, they must be added manually
-using <em><a href="wxGUI.Vector_Digitizer.html">wxGUI vector
+using <em><a href="wxGUI.vdigit.html">wxGUI vector
 digitizer</a></em> or by running <em>v.category</em> with the type
 parameter set to area.
 

Modified: grass/branches/releasebranch_7_0/vector/v.net.alloc/v.net.alloc.html
===================================================================
--- grass/branches/releasebranch_7_0/vector/v.net.alloc/v.net.alloc.html	2014-04-11 15:46:13 UTC (rev 59694)
+++ grass/branches/releasebranch_7_0/vector/v.net.alloc/v.net.alloc.html	2014-04-11 15:48:44 UTC (rev 59695)
@@ -24,7 +24,7 @@
 Nodes and arcs can be closed using cost = -1. 
 <p>
 Center nodes can also be assigned to vector nodes using 
-<em><a href="wxGUI.Vector_Digitizer.html">wxGUI vector digitizer</a></em>. 
+<em><a href="wxGUI.vdigit.html">wxGUI vector digitizer</a></em>. 
 
 <h2>EXAMPLES</h2>
 



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