[GRASS-SVN] r62162 - grass/trunk/vector/v.generalize
svn_grass at osgeo.org
svn_grass at osgeo.org
Thu Oct 2 13:27:10 PDT 2014
Author: mmetz
Date: 2014-10-02 13:27:10 -0700 (Thu, 02 Oct 2014)
New Revision: 62162
Modified:
grass/trunk/vector/v.generalize/misc.c
Log:
v.generalize: add test for self-intersection, use Vect_line_intersection2()
Modified: grass/trunk/vector/v.generalize/misc.c
===================================================================
--- grass/trunk/vector/v.generalize/misc.c 2014-10-02 20:24:10 UTC (rev 62161)
+++ grass/trunk/vector/v.generalize/misc.c 2014-10-02 20:27:10 UTC (rev 62162)
@@ -192,9 +192,11 @@
int check_topo(struct Map_info *Out, int line, struct line_pnts *APoints,
struct line_pnts *Points, struct line_cats *Cats)
{
- int i, intersect, newline, left_old, right_old,
+ int i, j, intersect, newline, left_old, right_old,
left_new, right_new;
struct bound_box box;
+ struct line_pnts **AXLines, **BXLines;
+ int naxlines, nbxlines;
static struct line_pnts *BPoints = NULL;
static struct boxlist *List = NULL;
@@ -203,15 +205,29 @@
if (!List)
List = Vect_new_boxlist(1);
+ Vect_line_box(Points, &box);
+
+ /* Check the modified boundary for self-intersection */
+ AXLines = BXLines = NULL;
+ Vect_line_intersection2(Points, NULL, &box, &box, &AXLines, &BXLines,
+ &naxlines, &nbxlines, 0);
+ /* Free */
+ if (naxlines > 0) {
+ for (j = 0; j < naxlines; j++) {
+ Vect_destroy_line_struct(AXLines[j]);
+ }
+ }
+ if (AXLines)
+ G_free(AXLines);
+ if (naxlines > 0)
+ return 0;
+
/* Check intersection of the modified boundary with other boundaries */
- Vect_line_box(Points, &box);
Vect_select_lines_by_box(Out, &box, GV_BOUNDARY, List);
intersect = 0;
for (i = 0; i < List->n_values; i++) {
- int j, bline;
- struct line_pnts **AXLines, **BXLines;
- int naxlines, nbxlines;
+ int bline;
bline = List->id[i];
if (bline == line)
@@ -223,8 +239,9 @@
* intersections should be found if any */
AXLines = BXLines = NULL;
- Vect_line_intersection(Points, BPoints, &box, &List->box[i], &AXLines, &BXLines,
- &naxlines, &nbxlines, 0);
+ Vect_line_intersection2(Points, BPoints, &box, &List->box[i],
+ &AXLines, &BXLines,
+ &naxlines, &nbxlines, 0);
G_debug(4,
"bline = %d intersect = %d naxlines = %d nbxlines = %d",
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