[GRASS5] GUI for GRASS

andy agena andya at mac.com
Tue Oct 15 09:30:37 EDT 2002


hello all:

what about gnustep <http://www.gnustep.org/>?  display postscript and 
an interface builder so easy, even i'm able to use it.

andy

> Date: Tue, 15 Oct 2002 08:48:09 +0200
> From: Jan-Oliver Wagner <jan at intevation.de>
> To: grass5 developers list <grass5 at grass.itc.it>
> Subject: Re: [GRASS5] GUI for GRASS
>
> On Mon, Oct 14, 2002 at 08:25:06PM +0100, Glynn Clements wrote:
> Bernhard Reiter wrote:
> I'd rather go with a better cross platform application framework.
> Thus the hottest candidate if I'd ever would approach this is wxPython.
>
> Unfortunately, wxWindows is also C++.
>
> right. Thats why Bernhard proposed wxPython, the Python wrapper for
> wxWindows. A language like Python works quite well for gluing
> functionality together for a GUI.
> I wrote a small wxPython sample for automatically building GUI dialogs
> from the --interface-specification of GRASS commands some time ago.
>
> If the Windows version of GTK+ is adequate, I'd suggest using GTK+.
>
> I also tested this and it works. However, you'll have a GTK-looking
> application under Windows which looks a bit alien.
>
> The big advantage of wxWindows is the concept of using native 
> frameworks
> for GUI building. E.g. MSFC is used if the programm is executed on a
> Windows platform, GTK (or even QT) is used if you are on a GNU/Linux
> system. There is also a solution for MacOS.
>
> 	Jan
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