[GRASS5] xganim and motif requirement

William Kyngesburye woklist at kyngchaos.com
Tue Nov 22 12:58:05 EST 2005


I was recently thinking about various GRASS requirements, what with  
all the GUI discussion.  And, I saw Markus' comment on the users list  
that r3.showdspf funtionality is in NVIZ.  One other one I'm  
wondering about - xganim.

This is the only thing in GRASS (that I can see) that requires Motif/ 
Lesstif.  On Mac OS X at least, this is the only reason for  
installing mo/lesstif, as everything else is TclTk/X11/GL.

So, could xganim be changed to not use motif?  Or, like r3.showdspf,  
is the funtionality included elsewhere now so it's not even needed.   
I see that NVIZ has some animation capabilities, but they look quite  
different than simply animating a series of rasters.  Maybe with the  
right options it could do the same?


-----
William Kyngesburye <kyngchaos at kyngchaos.com>
http://www.kyngchaos.com/

"Time is an illusion - lunchtime doubly so."

- Ford Prefect




More information about the grass-dev mailing list