[GRASS5] xganim and motif requirement
William Kyngesburye
woklist at kyngchaos.com
Tue Nov 22 12:58:05 EST 2005
I was recently thinking about various GRASS requirements, what with
all the GUI discussion. And, I saw Markus' comment on the users list
that r3.showdspf funtionality is in NVIZ. One other one I'm
wondering about - xganim.
This is the only thing in GRASS (that I can see) that requires Motif/
Lesstif. On Mac OS X at least, this is the only reason for
installing mo/lesstif, as everything else is TclTk/X11/GL.
So, could xganim be changed to not use motif? Or, like r3.showdspf,
is the funtionality included elsewhere now so it's not even needed.
I see that NVIZ has some animation capabilities, but they look quite
different than simply animating a series of rasters. Maybe with the
right options it could do the same?
-----
William Kyngesburye <kyngchaos at kyngchaos.com>
http://www.kyngchaos.com/
"Time is an illusion - lunchtime doubly so."
- Ford Prefect
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