[GRASS-dev] grass6.2?

Michael Barton michael.barton at asu.edu
Fri Jun 9 18:55:07 EDT 2006


Does this mean that I can change gis.m to render with out running d.mon?
Anything I would have to know about setting environments to do this?

Michael
__________________________________________
Michael Barton, Professor of Anthropology
School of Human Evolution & Social Change
Center for Social Dynamics and Complexity
Arizona State University

phone: 480-965-6213
fax: 480-965-7671
www: http://www.public.asu.edu/~cmbarton


> From: Glynn Clements <glynn at gclements.plus.com>
> Date: Fri, 9 Jun 2006 21:32:51 +0100
> To: Michael Barton <michael.barton at asu.edu>
> Cc: Helena Mitasova <hmitaso at unity.ncsu.edu>, <cavallini at faunalia.it>,
> <grass-dev at grass.itc.it>
> Subject: Re: [GRASS-dev] grass6.2?
> 
> 
> Michael Barton wrote:
> 
>> We're *so* close to getting an x11-less GRASS, it would be nice to do this
>> for 6.2. This offers possibilities to run GRASS natively on Windows, as well
>> as making it more consistently useable overall. To accomplish that, here is
>> what remains to be done.
> 
> So, should I commit the changes to libraster to allow driver-less
> rendering?
> 
> -- 
> Glynn Clements <glynn at gclements.plus.com>




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