[GRASS-dev] 6.4rc1 [nviz.cmd]

Hamish hamish_b at yahoo.com
Mon Dec 1 18:24:07 EST 2008


ML:
> >>> I also added to the list nviz_cmd module. I am not sure about its
> >>> name. Any ideas?
> >>> nviz.cmd
PK:
> >> What about reviving the d.3d name? Or something that makes the
> >> functionality more obvious than nviz.cmd? I kind of think it should
> >> be a d.* command because it is really a display command, although
> >> different from most of the others...
HM:
> > calling it d.3d sounds like a good idea (also close to
> the original sg3d)
MN:
> I like that, too. And command name convention would be also
> back.


fwiw, here's the description of the old d.3d from GRASS 5's man pages:

<H2>DESCRIPTION</H2>

<EM>d.3d</EM>
displays three-dimensional graphic images based on GRASS raster map layers.
The user identifies the viewing point, the line of sight, a vertical
exaggeration factor, the viewing angle (field of view),
[...]


sounds alright to me.


Hamish



      



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