[GRASS-dev] Patch for 3D hull generation
Markus Neteler
neteler at osgeo.org
Mon Jan 28 09:07:26 EST 2008
Hi Benjamin,
tested and uploaded. I have added an example but your is
much nicer. Please consider to patch description.html for
this (then we could upload also your nice screenshot).
concerning the chull.c copyright - to me it looks GPL compliant:
/*
This code is described in "Computational Geometry in C" (Second Edition),
Chapter 4. It is not written to be comprehensible without the
explanation in that book.
Input: 3n integer coordinates for the points.
Output: the 3D convex hull, in postscript with embedded comments
showing the vertices and faces.
Compile: gcc -o chull chull.c
Written by Joseph O'Rourke, with contributions by
Kristy Anderson, John Kutcher, Catherine Schevon, Susan Weller.
Last modified: March 1998
Questions to orourke at cs.smith.edu.
--------------------------------------------------------------------
This code is Copyright 1998 by Joseph O'Rourke. It may be freely
redistributed in its entirety provided that this copyright notice is
not removed.
--------------------------------------------------------------------
*/
So I have uploaded it to SVN.
Markus
On Jan 18, 2008 10:10 AM, Benjamin Ducke <benjamin.ducke at ufg.uni-kiel.de> wrote:
> Dear all,
>
> I have attached a patch that extends v.hull to accept 3D vector point
> maps and create a 3D hull composed of faces and a kernel at the 3D
> geometric center of the hull.
>
> I have attached a small screenshot from ParaView to show what I mean.
>
>
> The patch is against SVN trunk. Apply inside v.hull subdir with -p1.
>
> Cheers,
>
> Benjamin
>
> --
> Benjamin Ducke, M.A.
> Archäoinformatik
> (Archaeoinformation Science)
> Institut für Ur- und Frühgeschichte
> (Inst. of Prehistoric and Historic Archaeology)
> Christian-Albrechts-Universität zu Kiel
> Johanna-Mestorf-Straße 2-6
> D 24098 Kiel
> Germany
>
> Tel.: ++49 (0)431 880-3378 / -3379
> Fax : ++49 (0)431 880-7300
> www.uni-kiel.de/ufg
>
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