[GRASS-dev] Re: a better console and better diff
Glynn Clements
glynn at gclements.plus.com
Wed Dec 16 11:50:55 EST 2009
Michael Barton wrote:
> If d.erase were implemented in the GUI console, how should it work?
>
> 1) remove all maps and other displays from the layer tree
> 2) turn off all maps and other displays from the layer tree
>
> #1 is what it did in an xmon, but that may not be the desired behavior in the current environment.
d.erase still exists, and works with direct rendering. The result a
blank image.
This may not be a great deal of use within the GUI, but it does work.
It is useful in other contexts (e.g. creating the initial image if you
intend to use GRASS_PNG_READ=TRUE for subsequent commands).
--
Glynn Clements <glynn at gclements.plus.com>
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