[GRASS-dev] [GRASS GIS] #598: MacOS X / OpenGL and Wxpython incompatible

GRASS GIS trac at osgeo.org
Mon May 11 16:39:22 EDT 2009


#598: MacOS X / OpenGL and Wxpython incompatible
-----------------------+----------------------------------------------------
 Reporter:  vince      |       Owner:  grass-dev at lists.osgeo.org
     Type:  defect     |      Status:  new                      
 Priority:  normal     |   Milestone:  6.4.0                    
Component:  NVIZ       |     Version:  svn-trunk                
 Keywords:             |    Platform:  MacOSX                   
      Cpu:  OSX/Intel  |  
-----------------------+----------------------------------------------------
 I've tried to add OpenGL support to the build of Grass in order to get
 nviz.

 1. When using the correct solution, that is the Aqua OpenGL, configure
 complains about not finding glX* functions. In fact, Aqua OpenGL lacks any
 glX* code.

 2; If I back up on the openGL code bundled with X11, first it creates an
 unnecessary dependency on X11 and second, it does even not compile, due to
 conflict between X11 OpenGL and wxPython which seems to depend on the old
 AGL.

 In short : it's a mess. Is there any hope to remove glX* calls from nviz?

-- 
Ticket URL: <http://trac.osgeo.org/grass/ticket/598>
GRASS GIS <http://grass.osgeo.org>


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