[GRASS-dev] [GRASS GIS] #598: MacOS X / OpenGL and Wxpython
incompatible
GRASS GIS
trac at osgeo.org
Mon May 11 16:39:22 EDT 2009
#598: MacOS X / OpenGL and Wxpython incompatible
-----------------------+----------------------------------------------------
Reporter: vince | Owner: grass-dev at lists.osgeo.org
Type: defect | Status: new
Priority: normal | Milestone: 6.4.0
Component: NVIZ | Version: svn-trunk
Keywords: | Platform: MacOSX
Cpu: OSX/Intel |
-----------------------+----------------------------------------------------
I've tried to add OpenGL support to the build of Grass in order to get
nviz.
1. When using the correct solution, that is the Aqua OpenGL, configure
complains about not finding glX* functions. In fact, Aqua OpenGL lacks any
glX* code.
2; If I back up on the openGL code bundled with X11, first it creates an
unnecessary dependency on X11 and second, it does even not compile, due to
conflict between X11 OpenGL and wxPython which seems to depend on the old
AGL.
In short : it's a mess. Is there any hope to remove glX* calls from nviz?
--
Ticket URL: <http://trac.osgeo.org/grass/ticket/598>
GRASS GIS <http://grass.osgeo.org>
More information about the grass-dev
mailing list