[GRASS-dev] Modules for GPU-based upgrade?
Glynn Clements
glynn at gclements.plus.com
Fri Apr 2 19:45:56 EDT 2010
Seth Price wrote:
> I'm a student interested in a Summer of Code project to improve some
> modules with GPU-based code. In theory, this could result in a 50x
> speedup for embarrassingly parallel operations (ie. raster).
Whereas in practice, I/O will be the bottleneck.
> There is
> a list of some possible modules for upgrade here:
> http://grass.osgeo.org/wiki/GPU
>
> What would the GRASS community think of also including these modules
> as options for improvement? Do they need a speedup? Am I missing
> anything?
>
> - r.resamp.interp (spline & Lanczos would be added)
> - r.slop.aspect
> - r.texture
> - i.sunhours
> - i.vi
r.resamp.stats, r.resamp.filter and r.series should also be readily
parallelisable, but again I/O is likely to be the bottleneck. r.series
has the advantage that the I/O is also parallelisable.
--
Glynn Clements <glynn at gclements.plus.com>
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