[GRASS-dev] Re: [GRASS GIS] #384: wxGUI: vdigit crashes on a big map
GRASS GIS
trac at osgeo.org
Fri Jan 8 13:26:50 EST 2010
#384: wxGUI: vdigit crashes on a big map
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Reporter: msieczka | Owner: grass-dev at lists.osgeo.org
Type: defect | Status: new
Priority: critical | Milestone: 6.4.0
Component: wxGUI | Version: svn-develbranch6
Resolution: | Keywords: vdigit
Platform: Linux | Cpu: x86-64
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Comment (by mmetz):
Replying to [comment:2 hamish]:
> is there a way to count number of vertices? that is masked in the v.info
-t output.
Only through v.build (XXX vertices registered) because the number of
vertices is not stored in topo and every primitive must be read.
So I'm not sure how it compares, but here I tried:
> [snip]
>
> it was slow & used a huge amount of memory, but it didn't crash.
>
It's partially slow and needs a huge amount of memory because topo keeps a
list of updated features when opening a vector in update mode. This is
unused and disabled in grass7, one effect is that vdigit in grass7 is a
bit faster and uses less memory than in grass6.
Markus M
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Ticket URL: <https://trac.osgeo.org/grass/ticket/384#comment:9>
GRASS GIS <http://grass.osgeo.org>
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