[GRASS-dev] Grass Architecture overview

Maris Nartiss maris.gis at gmail.com
Mon May 30 16:24:52 EDT 2011


Hello,
I found two publications dealing with wxGUI:
http://gama.fsv.cvut.cz/~landa/publications/2008/gis-ostrava-08/paper/landa-grass-gui-wxpython.pdf
http://geo.fsv.cvut.cz/~landa/publications/2008/gfoss-it-08/paper/grass-gfoss-tn.pdf

Still I was not able to find any schematics on how different wxGUI
components interact etc. Lot of time I spend on gis.m and nviz bug
hunting is just on figuring out how it works and which part is
responsible for certain functionality. Doxygenized source is a nice
thing, still I would love to see some bigger picture.


Maris.

2011/5/30, Sudeep Singh <sudeep495 at gmail.com>:
> thanks Anna . I guess that would be quite useful.
>
> 2011/5/30 Anna Kratochvílová <KratochAnna at seznam.cz>
>
>> Hi,
>>
>> I recommend wxdemo [1] for experiments with wxPython, it's very useful.
>> You
>> might already know it.
>>
>> Anna
>>
>> [1]
>> http://sourceforge.net/projects/wxpython/files/wxPython/2.8.1.1/wxPython-demo-2.8.1.1.tar.bz2/download
>>
>>
>> > ------------ Původní zpráva ------------
>> > Od: Sudeep Singh <sudeep495 at gmail.com>
>> > Předmět: [GRASS-dev] Grass Architecture overview
>> > Datum: 30.5.2011 12:57:55
>> > ----------------------------------------
>> > Hi,
>> >
>> > I wanted to know if a detailed description of grass Architecture is
>> > available ? . Also, what will be the useful documentation helpful to
>> start
>> > with editing the source for WxGUI.
>> >
>> > Thanks and regards
>> > Sudeep
>> >
>> >
>> >
>>
>


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