[GRASS-dev] Vect_*_fatal_error()

Glynn Clements glynn at gclements.plus.com
Thu Nov 17 10:44:54 EST 2011

Martin Landa wrote:

> > I know that this solution doesn't follow the idea of calling modules
> > (and not using library directly), but now it seems to be much easier
> > to do this change than rewrite parts of wxGUI which uses ctypes.
> I am afraid that rewriting such wxGUI components with the number of
> active developers (GRASS or better to wxGUI only) it's quite
> unrealistic task.

Leaving things as it is and hoping that the reliability issues "go
away" is even more unrealistic. At least a re-write will eventually
result in a solution.

> Moreover it would go against the integration
> efforts. It would basically mean to separate eg. vector digitizer to
> the standalone application similarly how worked old-fashioned
> `v.digit` module. It means to make step(s) back (in my POV) and to
> split the whole wxGUI to more standalone applications.

The alternative is something which cannot help but be unreliable.

Glynn Clements <glynn at gclements.plus.com>

More information about the grass-dev mailing list