[GRASS-dev] Integrate XDR lib into GRASS?
Glynn Clements
glynn at gclements.plus.com
Sat May 19 03:31:33 EDT 2012
Markus Neteler wrote:
> > The simplest solution would just be to assume a "normal" architecture
> > (IEEE-754 representation for floats, two's-complement integers) and
> > scrap XDR completely.
>
> This would be nice for GRASS 7. Unfortunately I have no idea how
> to do that.
I can do that for lib/raster, but XDR is also used by lib/raster3d,
which I'm not familiar with.
--
Glynn Clements <glynn at gclements.plus.com>
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