[GRASS-dev] test of skeleton functionality in v.voronoi
Moritz Lennert
mlennert at club.worldonline.be
Fri Oct 18 03:28:39 PDT 2013
Markus M,
I know this is still very fresh, but I was excited about seeing your
addition to v.voronoi allowing to calculate skeletons and longest lines
for areas. Amongst others, this could be useful for calculating some
shape parameters of polygons for region-based classification.
So, just a quick feedback. I ran the module on the entire urbanarea map,
in order to test scalability. The results are really nice and I haven't
found evident errors, yet. It takes quite a while, though:
time v.voronoi -s --overwrite input=urbanarea at PERMANENT output=area_length
real 67m21.294s
user 66m37.228s
sys 0m30.684s
time v.voronoi -s --overwrite input=urbanarea at PERMANENT
output=area_length_thin2000 thin=2000
real 56m56.732s
user 56m15.180s
sys 0m17.268s
Next, I'll try it on the results of an i.segment run.
Moritz
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