[GRASS-dev] relbr6 - devbr6 differences

Jürgen E. Fischer jef at norbit.de
Wed Apr 9 02:44:13 PDT 2014


Hi,

On Wed, 09. Apr 2014 at 10:52:59 +0200, Benjamin Ducke wrote:
> GEOS is a heavy C++ beast and difficult to compile using GCC
> on Windows (at least if you want the result to pass all
> validation tests).
> 
> I would prefer to stick to C dependencies only for the core
> modules, if only to avoid DLL hell when mixing Visual C++
> and GCC DLLs on Windows (different name mangling styles).

That's why GEOS has a C API.  Doesn't GRASS use that anyway?


Jürgen 

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