[GRASS-dev] v.overlay handles mapname at mapset in a wrong way
Glynn Clements
glynn at gclements.plus.com
Sat Oct 25 15:31:58 PDT 2014
Markus Metz wrote:
> Output is always created in the current mapset, thus output
> names are not allowed to contain '@'.
That's incorrect.
Output is always created in the current mapset. That doesn't mean that
the name cannot be fully qualified, just that any explicit mapset part
must refer to the current mapset.
Rejecting a fully-qualified output name is a bug, and should be fixed
rather than being worked around.
--
Glynn Clements <glynn at gclements.plus.com>
More information about the grass-dev
mailing list