[GRASS-dev] Fwd: Re: Upcoming 7.2.0: review which addons to move to core

Paulo van Breugel p.vanbreugel at gmail.com
Fri Oct 7 04:34:37 PDT 2016





On 7 October 2016 1:26:09 pm Moritz Lennert <mlennert at club.worldonline.be> 
wrote:

> On 07/10/16 11:35, Blumentrath, Stefan wrote:
>> Ahhh, yes, there was that branch of the discussion too...
>>
>> g.extension is great and I do not see any limit with that, esp. not
>> for single user environments.
>>
>> However, on our server I download, compile and install centrally all
>> addons from source using a script. Thus, the main perceivable
>> difference between core modules and addons would be visibility in the
>> GUI...
>>
>> For me personally, that is no issue. But people who start with GRASS
>> likely often explore GRASS "graphically", thus a toolbox-approach
>> would be very nice I think. Having an "Addons" entry in the menu (if
>> there is space for that) where all installed addons register, would
>> be a demonstration of existing addional functionality...
>
> [...]
>
> On 05/10/16 23:10, Anna Petrášová wrote:
>  > Hmm, this is already implemented (several years I would say). Look
>  > into the tab Modules in layer manager. At least we now know, that
>  > nobody here is using it...
>
> Yes, I have to admit that I rarely use the other tabs in the GUI, to my
> own disadvantage most probably...
>
> But maybe we can think more radically. Just as several OS have moved
> away from the classical menu paradigm to search-based access to
> functionalities (e.g. gnome-shell, etc), why not completely get rid of
> the menus and only leave the modules tab as entry point ?

That works for some but surely not all users.

>
> Again, just brainstorming...
>
> Moritz
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