Exporting Raster Formats From Grass
Hal Mueller
halm at heart.cor.epa.gov
Thu Apr 4 07:00:00 EST 1996
??03?Apr?96?18?22?38?-0800?@bnr.ca>
organization: University of Illinois at Urbana
reply-to: grassu-list at pandora.cecer.army.mil
newsgroups: info.grass.user
originator: daemon at ux1.cso.uiuc.edu
Use the CELL monitor ("d.mon CELL" vice "d.mon x0" or whatever you
usually use). The environment variables GRASS_WIDTH and GRASS_HEIGHT
control the size of the frame you'll be building. Then build your
frame the way you normally would (d.3d, d.rast, d.vect, etc.). Then
d.mon stop=CELL
d.mon x0
g.region rast=D_cell
# D_cell is the raster layer containing the stuff you
# drew while CELL was running)
d.erase
d.rast D_cell
D_cell can be exported with r.out.tga or something similar. I've used
this basic technique to build animations, by using d.3d multiple times
from different viewpoints, or d.rast for time-varying raster layers.
--
Hal Mueller Ogden Professional Services
EPA, NHEERL-Western Ecology Division (541) 754-4490
200 SW 35th Street halm at mail.cor.epa.gov
Corvallis, Oregon 97333-4901 USA http://www.zilker.net/~hal/
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