[GRASSLIST:2151] Re: v.buffer question

Radim Blazek blazek at itc.it
Thu Jan 8 04:30:38 EST 2004


On Wednesday 07 January 2004 19:35, Miha STAUT wrote:
> >On Monday 05 January 2004 15:15, Miha STAUT wrote:
> > > v.buffer in=drag out=drag.buff type=area buff=500
> > >
> > > Snapped vertices :  1465
> > > New vertices     :    17
> > > Breaking boundaries ...
> > > Intersections:     0
> > >
> > > The command ran for 2 hours and did not manage to buffer the vector.
> >
> >What
> >
> > > have I done wrong? Why did the v.buffer show no area if I converted an
> >
> >area
> >
> > > vector to GRASS 5.7?
> >
> >Does it crash or does it finish successfully with empty output?
> >Is it "Intersections:     0" the last output?
> >Can you send me 'drag' in 5.7 format?
>
> What does that mean?
>
> >Radim
>
> No it does not crash, it just takes a very long time to compute, as I said
> about 2 hours before I stopped the process (Ctrl+C). It was just odd for a
> single area vector with about 1500 vertices to teke so long.

It may take more than 2 hours, left it run longer. 
But the messages are strange if the input is just one area, 'unique coordinates'
should be almost equal to "all vertices" etc. 

Send me your input vector which is called 'drag' in your command, if possible,
I'll look at it.

Radim




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